Teras Kasi Archive

Thread: lets not complain about some of the things we dont have that others do

DarthDenigrate
Sat Aug 23, 2003 2:26 am
#1

if every class had the same things as all the others than no class would be different than that others that why some have things others dont
LocWolf
Sat Aug 23, 2003 2:28 am
#2

Well, we used to have a great knockdown. But what DO we have now dude? All other melee outdamage us at least twice as much. Fencers are just as fast if not faster than us, and we all have the same defense more or less. So you tell me what WE have.
Sevumar
Sat Aug 23, 2003 2:29 am
#3

Assuming you can even make it to TKA, theres...well...uh...err...meditate! And then a lot more exp grind until you get anything else to supplement your basic abilities.



Latatha
Master Architect of Kettemoor
Raw Resources - 90,000 credits
Redeeding factory after every run - 1500 credits
Mastering Architecture - 92 skill points
Being told to sell your wares at less than cost? - Priceless
There are some things money can't buy. These are the only things Architects own.
DarthDenigrate
Sat Aug 23, 2003 3:20 am
#4

ill admit that i have had my share of complaints but lets not confuse thsi class for something that its shouldnt be =)
RunemonIV
Sat Aug 23, 2003 3:51 am
#5

we cannot attack on the run... all other professions save melee can... i want to be able to run when i attack



Day one Veteran of the game.. just a little fed up.. /tiny
Metherian
Sat Aug 23, 2003 6:06 am
#6

DarthDenigrate, you are dodging the question .. just like SOE.


Do we want TKA to be a carbon copy of another profession? Of course not. Do we want to be all powerful? Of course not.


What we DO want is for the TKA profession to be viable. We are not 'complaining', 'whining', etc. because we want what others have. We are complaining because we are not viable. There is a siginificant difference between whining out want and the simple act of pointing out a glaring imbalance.


As of right now, if I use a simple knockdown ability (with VK's equipped) I incure 1075+ action damage, 550+ health and mind damage.


You don't have to compare those number with ANYTHING to recognize that they are inbalanced and 'out of whack'.


Comparing TKA to other professions does serve a purpose, however: it clearly demonstrates why the KD nerf for TKA's is so unfair to begin with. Pistoleers can spam 25+ 'pistol whips' in a row, withsmall, incremental HAM costs. TKA's, on the other hand, use KD twice and they're already at one third HAM, across ALL pools.


Please, if you think this is okay, I'd love to hear your logic/rationale for saying so.


Also, what is the point of criticisizing us for making comparisons between the combat professions, especially when it is done with an intent that is valid and constructive? You don't see us ranting "Nerf the Bounty Hunters now!!" do you? (No, you don't. That sort of behavior seems to bereserved for the ranged weapon players. You know, the same people who kept whining about TKA's being oh so powerful.)


We're simpily proposing ideas, potential 'fixes', etc. More than anything, though, we're giving examples as to why TKA needs some serious'looking at'. Bringing other professions into the discussionisjust another way to make the issues evident.







Streetracer81
Sat Aug 23, 2003 7:00 am
#7

Well pistol users and BH's complained left and right and we got nerfed.
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