Teras Kasi Archive

Thread: TKM & MASTER DOCTOR

azukre
Thu Dec 18, 2003 12:27 pm
#1

Will I have enough points to reach TK Master & Master Doctor?



---- azukre on Tempest ----
McManusDA
Thu Dec 18, 2003 12:30 pm
#2

Yes you will have enough points....18 to spare
Shivalyn
Thu Dec 18, 2003 12:36 pm
#3

Yes, you will, but say good bye to any chance you'll have at PvP cause you'll have no terrain negotiation skills



And for some reason this thread set off my virus checker...




Warning: My thoughts are likely to break out into words at any moment.
Rennyn
Thu Dec 18, 2003 12:42 pm
#4

18 points to spare = Novice Scout + Exploration 1 = you do just fine.
Agent001
Thu Dec 18, 2003 12:54 pm
#5

An alternative would be to go Doctor 0-4-4-0 and buy 90 med use D buffs (assuming thats why your taking Doctor)


You wont really need the speed tree, since TKA meditation will cure your disease/poisons, and you can buy your supplies much easier than gathering your resources and crafting them yourself.


Tthis will free up an additional 28 skill points to use elsewhere.

parplex
Thu Dec 18, 2003 2:08 pm
#6

::cries again::


i wrote a nice long post from what your title said and I reply to you, but not acually what u said. so let me sum up as fast as I can(what I just said but different at the same time :


1. first off, get cloths speed and wound treatment(i THINK this one helps buffs, it makes sence if it does, so get those, and please confirm, only a thought)


2. even with 25 speed on cloths total, it will still be slow. you may just want it to help you master it, but when you have a chared pet you had someone burn and it has 9k of ham waiting 20+ sec sucks, hold off on brawler at the very least(what u want is pretty easy to get) tell you get where u want in doc, also i think curing posion works off wound speed(never had to use twice quickly) so if a combat medic hits you and a friend, waiting 15 secs will suck. then of course wounds/buffs etc will all take longer


3. grinding the crafting isent to bad, but if you have the money to buy good stuff leave it out, personally while im not too found of grinding, i find it fun to make high qual stuff, but thats just me



not bad though, should be fun





Parplex - Meow's and Inuyashya's sugar daddy
Master Meowmix - Your God
Inuyasha - in limbo ATM, but mainly just lazy, Ex Master Looter
Meows Whor - just add an e to understand
Ebb
Thu Dec 18, 2003 3:32 pm
#7

actaully 18 points is enough for scout and exploration I, plus you can allwys get terrain negotiation skill bonuse for armor or cloting attachmants


Tricky

parplex
Thu Dec 18, 2003 4:28 pm
#8

for those of u who are tired of me(sorry again im bored of grinding so I post, heh, just ignore)


my first post i had made was to the orig writter(the delted one) my last one was to vertigo. and this is also(i think i may be writting a lot for a question that took 1 number, heh)


my question is to vertigo, you wanted 2 lvl 1's in brawler, 1 handed and 2 handed and you also wanted pikeman 4. to be honest, even if you plan on using all of those, it wont do much dmg. also brawler classes tend not to come together(ie unarmed cob dosent work if you have a gun, granted you can go unarmed use it, then switch back, but with just lvl 4 by the time it went back to the other weapon it will be over. there are a few suggestions.


i love numbering, heh


1. do this if you have money for some resources and get a lvl or two up in doc crafting. I recomend this so you dont have to keep worring about running out in the feild. this is up to you, plus you can to make some cure packs and dont always have to worry about finding them. why can you drop it after you get to where you want in doc, well you wont always need to heal someone and wont be worring about xp. This is all up to you though, if you hate crafting dont bother.


2. speed, again, i recomend you at least get some of this first, for the main reason that healing faster = quicker xp. again at mast you can drop this.


one more time about those brawler things, if you are just keeping them to have fun or whatever, then hey go for it, just might not be too efficient, and with expcetion to polarms are easy to get back. anyways if you do decide to get 4-4-4-0 for doc, get med speed, wound then knowlage.




Parplex - Meow's and Inuyashya's sugar daddy
Master Meowmix - Your God
Inuyasha - in limbo ATM, but mainly just lazy, Ex Master Looter
Meows Whor - just add an e to understand
Vegitaa
Fri Dec 19, 2003 1:47 am
#9

I would like an opinion on this, if you all don't mind,I was thinking about this skill combo.....



  • Brawler 4,1,1,4(47 skill points... got the one-handed and 2-handed just to use the exp)

  • Master Medic (77 skill points)

  • Scout 4,0,0,0(29 skill points)

  • Doctor 0,4,4,0(34 Skill points)

  • Teras Kazi Master (63 Skill Points)

Total 250 Skill Points


Abilities:



  • Harvest

  • Revive Player

  • Heal State

  • All the TKA Skills

  • Enhance Stats (Buffs)

Anyone have an opinion on this that might help? I'm also trying to decide if I should go for Doctor first or TKA.


Currently I'mTK 0,1,0,0 and Doctor 0,1,0,0 with Master Artisan (wanted to make guildies some vehicles....and a little cash!)


Suggestions, advice, ideas on where to get good exp?


Thanks




There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Knocky
Fri Dec 19, 2003 5:29 am
#10

Vegitaa, get Doc first. It will make gaining you TKM MUCH easier.

Kravin_M
Fri Dec 19, 2003 5:44 am
#11

i just mastered doc, easiest way is to tumble, and im going to do tka this weekend by paying a master to knock tuskens down for me. what do u guys think of that

LBMDT
Fri Dec 19, 2003 5:54 am
#12

Master Combact Medic + TKM = Unstoppable IMO

BobbyJack
Fri Dec 19, 2003 6:38 am
#13

I haven't had terrain negotiation for a good while now andI don't see how it's important in PVP



Unless there is some big PVP battle going on in the mountains of dathomire I'm not aware of, terrain negotiation is afairly unimportant skill imo.



fwiw, run up the hills in an angle and it's not so bad.

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