Teras Kasi Archive
Thread: Solution to the kiting problem?
Pardon me if I'm repeating something that has been previously suggested or dismissed, but here's my 2 cents:
Make Brawler classes run slightly faster during combat.
Would this work?
kiting problem?
there is no kiting problem.
if your having problems getting shot, and cant catch sombody, use WARCRY and run in the opposite direction..
another suggestion, burst run then lunge 1 when you get into range, makes them drop to a knee
Another suggestion, USE TERRAIN, walls and houses and buildings work wonders.
another suggestion, USE COB.
come up with tactics, we dont need to be walking/running faster than other classes.
RazieX wrote:
kiting problem?
there is no kiting problem.
if your having problems getting shot, and cant catch sombody, use WARCRY and run in the opposite direction..
another suggestion, burst run then lunge 1 when you get into range, makes them drop to a knee
Another suggestion, USE TERRAIN, walls and houses and buildings work wonders.
another suggestion, USE COB.
come up with tactics, we dont need to be walking/running faster than other classes.
*points up*
What he said. Just this morninga Rebel Master CH tried to kite me to a group of Rebel NPCs and a turret. Try not to be stupid enough to follow player that do this.
If you are in an open field? Then run away from your opponent for 5-10 seconds. He will chase you, they ALWAYS do. After he has chased you for a few seconds hit burstrun and immediately turn aroung and run him down. Server lag will give you an extra second and you WILL get within 20m to use lunge to drop him to his knee. Then his ass is grass.
Dizzy KD works
They can't kite laying on their backs
Trust me it works!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Just combine those two moves and they will go down and stay down hahahahahahahhaahhaahahahahahahaha