Teras Kasi Archive
Thread: Fix knockdown by boosting defensive skills?
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Eteocles
Mon Aug 25, 2003 12:41 am
#1
Boosting/Fixing the defense vs. Knockdown (dizzy etc) would fix the KD issues. If you look at the amounts of points each profession gets in defense vs skills, it seems like the appropriate level of resistance each class should have against the various maneuvers.
Boost/Fix dodge as well!
Boosting/Fixing these defensive skills introduces an element of chance. KD works almost everytime it's used! Why not have it work better on some targets than others? Why not let the target have a reasonable chance to resist the maneuver and counterattack/run? It would make the game more fun for all of us.
When the only tool you have is a (nerf) hammer, every problem begins to resemble a nail. Maslow
Boost/Fix dodge as well!
Boosting/Fixing these defensive skills introduces an element of chance. KD works almost everytime it's used! Why not have it work better on some targets than others? Why not let the target have a reasonable chance to resist the maneuver and counterattack/run? It would make the game more fun for all of us.
When the only tool you have is a (nerf) hammer, every problem begins to resemble a nail. Maslow
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