Teras Kasi Archive
Thread: So....all defenses are broken?
Just spent all weekend getting Balance 4 (woot TK Monk title...
) and was doing a little PvP. I logged out, still overt, and was still PK'able when I logged back in the next day, no problem.
Crusing around, just a little time left on my Covert clock, and get jacked by 3 guys, 1 or 2 pets, and 3 faction troops. I KD the Creature Handler, and some TK Novice runs in and KD's me, whack, whack, whack, whack, and Deathblows me...(not like I got off the ground /shrug...but oh well,I still agree with the principals of KD)
Ok, he's a "Novice", I'm a "Monk" what about all my "Defense vs. Knockdown" ???... I understand he still has a chance to KD me, but still, kinda a kick in the sack to someone that just spent a good week mastering the skill tree.... just to get KD'd the first chance I got to test my "new defense"....
Anyone else notice their defenses working/not working?
I believe that the test center has a patch that says that they fixed the melee state change defense. Take a look at some other threads.
BTW, if you are using the tags under someone's name as an indication of their skill, you'll be sadly misled. I like to display novice medic/scout/artisan when doing PvP. Makes you seem more harmless when you are charging into the fray. (of course, it only works against those who don't know about it)
I can't remember the amount of defence Vs knockdown TKA gets butSilverLobo on the Rifleman message board did a test with 50 defence Vs knockdown, results here:
http://forums.station.sony.com/swg/board/message?board.id=rifleman&message.id=7540&page=1
"For the people that dont want to read through this I will spell out the particulars:
Missed shots: 8
Knock Down resisted: 18
Knockdown landed: 14"