Teras Kasi Archive
Thread: KD2 Works Great But, Creatures Not Falling Back Down When Dizzy...Ever!
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Xeonus
Sat Oct 11, 2003 2:59 pm
#1
This is my experience and others I know and play with..what about you?
jakak
Sat Oct 11, 2003 3:33 pm
#2
dizzy doesn't seem to do jack to them. at least before they woudlnt' get up when dizy, now they'll get up through the dizy.
Rafed
Sat Oct 11, 2003 3:49 pm
#3
Noticed the same thing, so far KD2 goes from dizzy removing it self first, to dizzy sticking but not doing anything.
Maybe next fix it will work properly.
Ehogack
Sat Oct 11, 2003 4:48 pm
#4
Works for me, except it's that the monster doesn't try to change posture while KD/posture down and dizzy. They just keep their current posture until the dizzy wears off. Happened 5 times on Bolmas before I figured out why they weren't hitting me.
Xeonus
Sat Oct 11, 2003 7:20 pm
#5
Well I have been through 20 missions on 4 different planets and PvPd and Dizzy does not seem to do jack smack!
Kilma
Sat Oct 11, 2003 8:58 pm
#6
Dizzy works fine on NPC's for me. Killed a lot of nightsister slaves, and a lot of stormtroopers with dizzy/kd/lunge. On creatures though, dizzy does not work for me.
JiveTimeMofo
Sun Oct 12, 2003 8:02 am
#7
same here, creatures stay down for 5 sec, long enough for 3 uh2 w/ knucklers (2000dmg per hit). the npc seem to stay down longer. i'm guessing it's because npc's acually have an animation to get up and this is where the falling is supposed to happen. sort if posture=blah and state=dizzy then you fall. creatures seem not to have the posture required for falling.
Tristuu
Sun Oct 12, 2003 8:08 am
#8
I've noticed that too, dizzy/kd only works on Humanoid NPC's while Monsters laugh at you...
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