Teras Kasi Archive

Thread: Does any know whats wrong with unarmed hit 3?

DrBonzai
Sun Oct 12, 2003 8:25 am
#1

Does anyone know whats wrong with unarmed hit 3?


I have not been getting the normal amount of damage that I use to get with a pre-patched unarmed hit 3.


I have also tested both unarmed hit 3 and unarmed hit 2 on low level creatures with and with out vibro knucklesand most of the time I seem to do about the same amount of damage with both unarmed hit 3 and unarmed hit 2.


Unarmed hit 3 was my most important move and now its sort of crappy. I dont think a Master TKA should have to be proud of having to rely on a non master move like KD2.



Master of Teras Kasi,


DrBonzai.

Tabcef
Sun Oct 12, 2003 8:48 am
#2

actually i think its the entire unarmed hit line, my unarmed hit 2 at tier 4 power was doing the same damage as a tka novice.


We both had knucklers on with around 130's damage.





---
"Don't forget that the purpose of war is not to die for your country, but to make the other son of a ***** die for his."
Tabcef Topue, Corbantis/
"The CSR, the ultimate jedi weapon."
Ankh Kho, Kettemoor
DrBonzai
Sun Oct 12, 2003 9:05 am
#3

Thanks for the reply because now I know I am not the only one who has this problem.



DrBonzai.

Cerillian
Sun Oct 12, 2003 10:02 am
#4

I noticed it too. I'm hitting about the same as a novice and I'm a 1-1-4-1.



Cerillian Mauve
Colonel in the Rebel Alliance
Master Pilot. Pistol BH. Sunrunner
Freon77
Sun Oct 12, 2003 10:03 am
#5

UA3 has a bug or a stealth nerf.
It does about 25% less damage now.
vortex4
Sun Oct 12, 2003 10:07 am
#6

Yes, our damage was nerfed.
JaceBri
Sun Oct 12, 2003 1:01 pm
#7

to be honest with you i havent noticed anything, why does it matter, once we knock our guy down he wont get up, so it kinda balances it out



Jace'Bri Maraana - Wanderhome
Teras Kasi Master - Master Smuggler - Master Pistoleer - Brawler 4/0/0/0 - Marksman 0/4/0/1

Jayce Ortara - Sunrunner
Pistoleer 0/1/0/0 - Bounty Hunter 0/0/3/0 - Smuggler 0/0/0/0 - Brawler 4/0/0/0 - Master Marksman - Master Scout
uMPrOphiX
Sun Oct 12, 2003 1:02 pm
#8

unarmed 3 is about 500-900 more somtimes ive tested this as well
Pale-Toraus
Sun Oct 12, 2003 1:08 pm
#9

I've noticed this as well. It seems almost a third less. I wouldn't mind, if I could special faster, that would seem a nicer balance.
Valkari-TKM
Sun Oct 12, 2003 1:34 pm
#10






JaceBri wrote:
to be honest with you i havent noticed anything, why does it matter, once we knock our guy down he wont get up, so it kinda balances it out





its not a huge thing i aggree. you get UH3 at master, and by then your well set up to handle yourself reguardless.


if they did decrease dmg on the UH3 special, i havn't noticed to to affect my performance much.




Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

Valkari-TKM
Mon Oct 13, 2003 12:22 am
#11

our mods were buffed a month ago, and the specials were nerfed, not the tk.


although indirectly nerfed us.


UH3 is about 9.5-11.7 dmg per ham using VKs


UH2 is about 17.5-19.0 dmg per ham using VKs



UH2 still front loads less dmg then UH3, making UH3 more usefull in pvp, but in pve, UH2 is the better special.




Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

Page 1 of 1
Previous Next