Teras Kasi Archive
Thread: Ideas for ranged combat
I dunno, during my runs on dantooie I did some thinking about some skills taht would be cool IMO. Lunge is ok, but in most situations not practical or doable.
Leap/Leaping Attack: Now this will get shot down cause of the "we're not jedi we don't have force jump" mentality. Ok ok but why not with all this physical conditioning we couldn't jump alittle farther in order to get our target?
Burst of Speed: Like burst run but shorterlength and cool down time, just so that we could catch up to our target. All this physical training should just maybe lets of runs faster than others, even just for a short time.
My idea's.
Using unarmed lunge 1 works pretty good if your not too far from the target. with UA lunge1 u can reach a little bit farther to targe and it can change there posture. Then ill use a knockdown.
If they are a little farther I use a posture shot (action shot: carbine skill) to change there posture then run up to em and KD again?
Look thru your attacks and use what u got. Get those CDEF users to kneel or go prone and that gives u chance to catch up and just unload on em. wont know what hit em
Nuti Oeprem , Naritus
TKM,SL