Teras Kasi Archive

Thread: vibro knuckler ham cost

Esp1989
Mon Mar 22, 2004 5:01 pm
#1

is it just me or did they jump even higher suddenly? i use to have about a 120 ham cost with hit 3 usin knucklers no armor on and now its takin 201 ham per hit 3, ill check into this again later see if it was a temperary bug or somin



Jericho kaola Jedi Padawan

Jeric Kaola Bounty hunter
Sirisandir
Mon Mar 22, 2004 8:01 pm
#2

get better knucklers and put more in 2ndary stats



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Valden
Mon Mar 22, 2004 8:16 pm
#3

I found that as well. Unarmed hit 3 is just a huge ham killer....I usually use unarmedhit 2 for PvE, unless I want a quick kill or am doing PvP/Tough mobs. With buffs the ham cost is nullified though....

Esp1989
Tue Mar 23, 2004 5:07 pm
#4

im a zabrak my health and action secondaries suck cant raise em really mabey by a couple points ill check later



Jericho kaola Jedi Padawan

Jeric Kaola Bounty hunter
Leonae
Wed Mar 24, 2004 4:38 am
#5

UA3 has huge costs, even without any weapon. I prefer UA2, since it gives more damage per HAM costs.
Esp1989
Wed Mar 24, 2004 6:23 am
#6

i have 67 ham cost with UAH3 no knuckler i can deal with that



Jericho kaola Jedi Padawan

Jeric Kaola Bounty hunter
fffizzz
Wed Mar 24, 2004 7:00 am
#7

I havent hit master tkm yet, but i think ill be sticking with hit 2 since the costs on 3 can be high. But it can also saev your ass
WookieOgre
Wed Mar 24, 2004 7:03 am
#8

I agree the ham cost for unarmed hit 3 is very extreme, however look at the damage you can do every second, for me its in the range of 3k-3.5k in PvE. Thats the reason they put those ham costs in their to prevent you from spamming the special. I really havent noticed a change since the patch but I'll look at it tonight.


Either way I'm able to spam any attack after taking 2 brandy and 2 canalope, gotta love food. With doc buffs my ham bar never moved when I killed a rebel yesterday.

OneHung
Wed Mar 24, 2004 7:57 am
#9

i don't even use vks.



RETIRED
WookieOgre
Wed Mar 24, 2004 9:11 am
#10






OneHung wrote:

i don't even use vks.







I did that until I went into the geno cave.......try hitting anything in there and you'll find out real quick you need the light armor piercing of the vk's.


Enhanced Mobs - all have Medium armor 40-50% kinetic


Genosians/Mercs - all have light armor with 40-50% kinetic


no vk's in this dungeon (if your solo) = dead

Taigei
Wed Mar 24, 2004 3:00 pm
#11

Yes, there has been a change. It was mentioned several months ago that HAM costs would work differently with weapons. Basically, the higher end skills are costing more than the numerical penalty on the VKs, while the low- to mid-range skills are costing less HAM than the numbers on the weapon show.


So for most people headhit, combo2, spin2, KD2 and UAH3 will have a higher HAM penalty than is on your VKs.


For example, if your unarmed HAM cost for UAH3 is normally 21|30|21, and you have a VK with 59|48|32, your total penalites will be 83|53|35 for a final HAM expenditure of 104|83|56. That's 32 points over what you had been used to before the patch.


On the other hand, if your unarmed HAM cost for UAH2 was 9|13|9, and using the same 59|48|32 vks, your total pealites are 37|24|16 for a final HAM expenditure of 46|37|25. That's62 points LESS than what you were used to before the patch.

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