Teras Kasi Archive

Thread: TKM/MDoc or TKM/MCM

Briar
Fri Apr 30, 2004 5:51 pm
#1

What is the better combination? A doctor can buff, which is certainly useful. However, the wound-healing abilityloses its usefulness (on yourself, at least) since a TKM can already heal its own wounds. A combat medic has the advantage of healing its mind and poisoning, which is useful for PvP.


I'd like to be able to buff myself, but MCM is looking pretty good due to the mind-healing/poisoning. What do you suggest?



Bri'ar GoldyeMayor of Serenity
Master Droid Engineer, Master Smuggler
Vendors at 572, 2628 in Serenity on Lok


nawarazen
Fri Apr 30, 2004 5:57 pm
#2

Unfortunately you cannot heal your own mind. (yet?). The doc is good so you don't need defenses to states but anytime you can stack mind diseases you will be looking more offensive and will not have to worry about continually healing yourself. I usually get waxed by people with strong mind disease. Im currently TKM and Fencer Master, and also Pisoleer for defenses. Just my opinion though. Good luck either way.
Briar
Fri Apr 30, 2004 6:04 pm
#3

Thanks for the quick response. I think I'm going to go for doctor now, but that may change.



Bri'ar GoldyeMayor of Serenity
Master Droid Engineer, Master Smuggler
Vendors at 572, 2628 in Serenity on Lok


Jnome
Fri Apr 30, 2004 8:19 pm
#4

TKM/MD was a blast.... Probly the best combo I have tried to date. Trust me try it.. Nothing beats buffing yourself. You are a true independent hunter with that combo. Didn't do much PvP with it. But I imagen you stop a CM in there tracks if you have a MD.
Kammots-Ahazi
Fri Apr 30, 2004 8:57 pm
#5

FYI you can not be master TK and master CM, that leaves you 11 skill points too many.



Advocates of War - Kammots
"Work is where I go, not what I do there" - Kammots

"wOOt"

Briar
Fri Apr 30, 2004 10:05 pm
#6

TKM/MD was a blast.... Probly the best combo I have tried to date. Trust me try it.. Nothing beats buffing yourself. You are a true independent hunter with that combo. Didn't do much PvP with it. But I imagen you stop a CM in there tracks if you have a MD.


Sounds like it's worth a shot, then. I was leaning towards MD in the first place.



FYI you can not be master TK and master CM, that leaves you 11 skill points too many.


I didn't realize this at first... didn't feel like counting Thanks for the information.




Bri'ar GoldyeMayor of Serenity
Master Droid Engineer, Master Smuggler
Vendors at 572, 2628 in Serenity on Lok


Kammots-Ahazi
Fri Apr 30, 2004 10:10 pm
#7

http://swgcb.yogn.net/swg-cb.php?prof_id=1


is a great site for playing with template options





Advocates of War - Kammots
"Work is where I go, not what I do there" - Kammots

"wOOt"

Briar
Sat May 01, 2004 1:57 am
#8


Very useful site. Thanks for the link



Bri'ar GoldyeMayor of Serenity
Master Droid Engineer, Master Smuggler
Vendors at 572, 2628 in Serenity on Lok


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