Teras Kasi Archive

Thread: How do u unequip and equip knuckles in heat of battle

LordDoug16
Thu Aug 07, 2003 4:51 pm
#1

I have knuckles on hot key but pressing it again doesn't unequip them...i think. How do you do it? Also when are wise times to equip and unequip them. Thanks alot.



Afra_Lyon
Thu Aug 07, 2003 5:04 pm
#2

I have a sort of related question: what are the lines you need to type in order to make a macro to do this?



Shale Relyt: Heavy Hammerman/Ranger, Kauri
Osritro Ostusx: TKA/Doctor, Valcyn
Rascal: Sniper/CH, Ahazi

"A man convinced against his will is of his own mind still."
Steenky
Thu Aug 07, 2003 5:22 pm
#3

/ui action toolbarPane00 = switches to toolbar #1
/ui action toolbarSlot00 = executes the first slot on current toolbar
Wookinpanub
Thu Aug 07, 2003 5:29 pm
#4

So, say my knucklers are on the 2nd toolbar/slot 8 (the one you'd hold shift for) and I wanna do that...should it look something like this:

/ui action toolbarPane01
/ui action toolbarSlot07

Right?



========================================================================================
**Tempest - Jaykk The'Snaykk
Nyachani
Thu Aug 07, 2003 6:43 pm
#5

Is the 'unequip' knockdown 're-equip' macro *really* working for anyone?


Sheesh, I did this, and it seems to not sync up the unequip and the KD.


I did it right (tested the commands.. it does unequip) but NO change in HAM cost.


What gives?



-destiny


TKA Monk 3/4/4/3




-Destiny Rider
Dragonsilk Weaponmistress

Passion is the Star that guides me..
NiagaEmikandi
Thu Aug 07, 2003 6:57 pm
#6

Works for me. Use it daily. Infact I also use it while being a novice pisoleer.



/ui action toolbarSlot08


/unarmedKnockdown2


/pause 3


/ui action toolbarSlot08

Danalog
Thu Aug 07, 2003 7:56 pm
#7

Why bother with a macro? =/


Honestly macroing everything really takes alot of the fun outta it for me. I'd rather be active in fights personally.


My setup is basically a 2 row hotkey bar with things linked in an order that makes sense to me.


Slot 1 = Knockdown 1, Slot 2 = Knucklers (drag them from inventory onto the hotkey bar), Slot 3 = Lunge, Slot 4 =Dizzy


Whenever I want to unequip the knucklers, I just hit 2. To re-equip, hit2 again. When I want to useknockdown, I hit 1. I have knockdown 2 linked on the bottom row since I find I don't really use it as much as knockdown 1 unless I want some extra damage.


As far as pressing it, don't actually click on them. Just hit thecorrosponding number in thenumber row of your keyboard.


As far as when is a smart time to un-equip them, I'd say whenever you wanted touse a special except knockdown2. I always begin fights with them unequiped, hit 1 3x (since combat window ignores the 1st command and just auto attacks), which results in 2 knockdowns ( incase the first is resisted ), then dizzy, and re-equip. If I wanna add some extra damage I usually leave them on and hit knockdown2 since the damage to ham isfairlyminimal and I regen fairly fast as a Trando.


Hope that helps some.

Gwarv
Thu Aug 07, 2003 10:21 pm
#8

Just drag and drop the VK frtom your inventory to one of your hotkeys.


Simple. No macros involved.

baw
Fri Aug 08, 2003 1:14 am
#9

About the macros:


An unequip/attack/re-equip macro doesn'twork properly. Because of the way the combat queue adds all moves, the macro can't perform the unequip/reequip correctly. Let me try to explain a little better.



You attack a mob. Say you use Unarmed Hit 2 3x. Three UA2's go into the queue.


So now you want to use your knockdown macro... well the macro reads: /ui action slotXX; and unequips your VK's. Next it reads /UnarmedKnockdown1; but knockdown, being a move, goes into the combat queue, behind all those 3 UA2's.Now that the macro has performed the knockdown (even though your character hasn't, because the combat queue hasn't gotten to it yet) it re-equips the VK's.


Since the equipping/reequipping occurs almost instantly, and all combat moves have to go into the queue, a macro to unequip, perform a move, then reequip won't work properly if you have any other moves in the queue. However, if your combat queue is empty, then the macro will function properly, but you won't be able to spam it like a move.... if you're intothat kinda thing.





baw
(Sarcasm highly intended.)

NiagaEmikandi
Fri Aug 08, 2003 3:26 am
#10

Thats why:


/pause 3


is in there. It executes the KD within that timespan BEFORE putting the VK's back on. And I adjust that pause depending on the macro.

Faithh
Fri Aug 08, 2003 4:39 am
#11

I have my VKs on toolbar 12, to avoid extra clicking i assigned it onto my middle mouse key, works good enough for me, i have a few macros made up as well but prefer doing things manually as they come.


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