Teras Kasi Archive
Thread: The Doctor/TK combo... No need for unequip macros...
I sure am glad that I am a Novice Doctor... I dont have to worry about unequiping or any of that crap. I dont use berzerk either during a fight - its an unecessary HAM drain and I can solo most creatures on Dantooine without it. I will do KD til it lands,aBLIND attackto lower their accuracy andthen justhit normally... I am hitting for average 250-350 per non special hit at least3 hits per second and its just steady decrease of the targets health... My KD attack is doing around 1400 damage when it lands...when i start getting hit again, ill do another KD till one lands then continue attacking. When my health and action HAM gets to about one-fifth, ill do a heal on myself ( i can healfor up to 2000damage per use with Stim D, so thats plenty for a very minor mind pool drain). The creatures die fast and even on a very tuff creature, ill end the fight with full health and about one-forth my mind bar... its a short meditate til im ready to go again.
My VK's dont have powerups or whatever, i just use them as is. They are 153 max damage at 2.2 speed. With the speed bonus i get with my TK skills, im a damage machine.
Doctor/TK is an awesome combo for you people that havent tried it and I am only Novice Doctor with intermediate healing. Also, if you get master doctoryou can buff yourself and ADD 2000 to your health and action bars - gota love that.
Just my 2 cents...
Gorr Sith
As an almost master doctor, I have wanted to try this combo as well.
My question to you though is...what does this option offer over going with a pistoleer/doctor option. That's the only problem i'm having in that it seems pistoleer offers every single adv. of a tka without any of the disadvantages....but I also hate being a flavor of the month character.
Do you feel that your damage output is higher as a tka/doctor than it would be as a pistoleer/doctor on higher level mobs?
thanks for the info in advance.
Muad'dib -Gorath
In short to answer your question -the advantage of TKA over pistoleer isthe ability to take damage from melee creatures. If you are in a solo situation withouta pet to tank, you are screwed with a gun cause creatures run faster than you can and you cant use burst run often enough to where its worth it.
The main character I playis almost master TKA and also is Novice Pistoleer. I seem to do more damage as TKA than even with my nice pistol using Healthshot 2 + body shot 2. But again, the fact that i dont have to run around like a fool to keep from getting hit while using the gun is the main advantage of any melee class. I think that alot of people choose the TKA cause of their powerful defensive abilities. Of course the offensive isnt anything to laugh at... when I am attacking something, all i see is the spam of damage ticking away over my targets head and that damage is far more than when I use my pistol. Plus I dont have to worry about runing into other agro creatures or NPCs cause im having to try and Kite what I am attacking.
Of course this is all taking into consideration that you are only fighting NPCs and creatures. When it comes to PVP, the melee fighter in this game is screwed. Actually, if you dont get the first shot off you are screwed anyway cause the PvP I have taken part in against someone with a gun, they just 1 shot you and you are dead. If you like to group alot (i like to solo alot right now) then maybe pistol would be better for you. I just dont like to have to find a tank so i can use my pistol skills, its better to be able to just jump in a fight without that worry.
Once you hit TKA master, its time to choose a side and do missions and work your way up the ranks. I am imperial and am at the 5th rank... My particular plan is to go up the ranks, THEN do the emperors retreat missions, THEN try the missions for the dark jedi at the temple ruins of Dantooine. Otherwise, ill keep searching for the secret of the FS slot ![]()
Gorr Sith
I too am a TKA/Doc. I am about 300k from TKM and only the master doc crafting skill box is holding me up on doc. On which is better for doc pistol or tk is really up to how you look at it. If your main is Doc I would go pistol so that you can move about and heal. I am a TK that has doc skills to make a better tank. If you group and are the doc but you are up infront on the creature and some one needs a heal it is harder for you to leave it and go heal that person as a TK. PvP will be changing real soon with the 75% damage reduction. When that happens I think that the TKA/Doc comb will rock. Buffing your self to 3k ham then able to fully heal that in no time will make up for the range. I can play smart and draw them in to me. Plus I am Zarbak so it is like having a full mind heal. When buffed and almost out of mind I heal my self then hit the equilibreum (sp?) and bam full mind.
Stings