Teras Kasi Archive
Thread: Knockdown or Dizzy?
Personally I would go with balance. Equilibrium is important. Speed and damage you can make up for more easily.
Dizzy's main effect is to keep someone on the ground, unable to fight, after a posture change. This means that if you lunge and make them kneel, they may fall down dizzy for a few seconds. When they get up from kneeling (or the ground) they run the risk of falling down dizzy again. You will want to make your opponent dizzy before knocking them down (or kneeling) to maximize the effect. This is why the knockdown 2 upgrade includes a dizzy effect (but it seems to have been rendered useless as a balancing effort).
So the answer is: You will likely incapacitate your opponent more effectively with Dizzy1 + UnarmedLunge1 than with Knockdown1.
Malibu is correct ...go the dizzy route.... KD in itself ..without dizzy is pointless
Eroc
MTKA/MB/EF/ES/EF