Teras Kasi Archive
Thread: When do I see results
I am almost unarmed IV and I have yet to be able to do any real damage yet. Without using a special I hit about 80 dmg
When I used blind or Stun I hit around 150 dmg. I bought vibro knucklers because I heard a rumor that they still help non TKA a little, but I see no difference.
Any suggestions on how I should attain the best dmg per hit?
youre not going to get lots of damage until you reach TKA bud your actually do good for what level your at
jiub
aspiring tka master
Lopda wrote:
I am almost unarmed IV and I have yet to be able to do any real damage yet. Without using a special I hit about 80 dmg
When I used blind or Stun I hit around 150 dmg. I bought vibro knucklers because I heard a rumor that they still help non TKA a little, but I see no difference.
Any suggestions on how I should attain the best dmg per hit?
I think the only time you see a big jump in damage is when you reach novice TKA, the rest of it is a long hard trip.
I have done it several times, I always use the VK's, you do less damage with them but if you get some with a good speed on them this improves the damage rate.
I did most of my unarmed on tatooine, I hunted scyks and mutant womp rats, and when i didnt want to spend hours healing I would go after mound mites and cu pa.
There are a few ways you can get a boost to get through unarmed and up to novice TKA. Get novice medic and a lot of stim B's and wound packs, you can then heal yourself while fighting till you get incapped due to mind pool running out. Or if you want get some muon gold that will keep your mind pool high with a fast regen until the downer kicks in, I usually had novice scout so used this downer as a break and sat in a camp, when the downer expired would heal the wounds and go back and fight.
Or the real big boost, again keep medic and stimpacks, visit a master doctor and get them to enhance your stats, Again mind pool will be weak (but muon gold can counter this in limited time amounts). Then go hunt what you like you will be able to kill a lot of higher creature (ie 4k hams), your hams will be about 2k each so specials will cost virtually nothing even when using the VK's (thats why speed is important stat on them). The doctors buff can last 21/2 hrs (from a master doctor with good enhancer packs). In that time you could get nearly all the XP needed for master unarmed, just pick your targets wisely. Only downside to this is when the buff wears off you usually have about 300+ wounds on each stat and 600 battle fatigue, but you don't notice till buff wears out so keep going at it.
I used the secondmethod once when going for novice TKA a second time, this time had the VK's were not certified, and this did make a really big difference. And the medics really like you as they get to heal lots of wounds afterwards.