Teras Kasi Archive

Thread: Does everyone give up Scout?

Oldeman
Sun Mar 28, 2004 10:21 am
#1

Does Scout and Exploration 1-4 make any diff in PvP? Can you run just as fast without it in a city? Or do you find that you just cant close the distance with a player that has it?


Azura
TheJediMaster628
Sun Mar 28, 2004 10:24 am
#2

Uhh I've never tested it really...it might help.Not sure,sorry.



Eosa Eelo: NOOB EXTRAORDINARE!!!
IonControl
Sun Mar 28, 2004 7:52 pm
#3

On hilly terrain, it would be a must. You'd be useless w/o it if your target had it and ran...






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Ludakrishna
Sun Mar 28, 2004 8:11 pm
#4

lol it really helps if you're in AH and there are rifleman camping up on that hill. it's quite funny watching ppl without it slowly inch their way up that hill tryin to get at them.



LilPup
dorsai78664
Sun Mar 28, 2004 9:38 pm
#5

Often, you can get by without it but when it comes to some hills, you can really feel the pain. For example, the hills around AH are virtually a turkey shoot if you do not have terrain negotiation. If someone kites you into the hills, you basically have no recourse except burstrun,die, or break off the attack.


I recently started doing the rebel themepark for the 2nd time and the missions on Dantooine were horrible. Often, I would warp when getting off my bike and find myself slowing walking up a hill to get to a trooper. COB can do quite a bit but without a ranged attack of your own, even a novice marksman can eventually kill you.


Having said that, it was worth the sacrifice for my template in my opinion. Most cities are fairly flat and bases aren't built on the sides of hills. You will just have to know your limitations or do something that takes terrain out of the equation. For me, that something is pulling out my pistol.


For PvE, NPCs will kite you a bit attimesbut most other mobs rush you. All you really need to do is wait for them to close the distance for you.






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KnightHawk420
Sun Mar 28, 2004 10:52 pm
#6

To restate it for you another way. Terrain negotiation can be an excellent pvp tool, provided your able to leverage it against your enemy. City warfare does not tend to provide you an opportunity to do that. While hilly terrain would provide you ample opportunity to put this skill to use.





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Duedroth
Mon Mar 29, 2004 12:21 am
#7

i find that you don't need the terrain negotiation at all. Originally when crafting my template i also thought it was a must, but i sacrificed it to keep 2/0/4/0 in medic (able to use stim Ds in battle and apply first aid, although i might switch to 0/2/4/0 to have drag instead of first aid). When I'm PvPing i usually down 3 of my 431 to all mind stat brandy's and 2 of my 731 to focus and willpower canape's. The two canape's take 39 filling each, which is a total filling of 78. I bought some Travel biscuits which i believe give + 10 to terrain negotiation for 10 mins, maybe longer don't really remember, and they only have a filling of 9, so with my 2 canapes i can take 2 of those, giving me + 20. Also, you've got burstrun as a last resort. And for me, I'm TKM/Master Pistoleer/Rogue, so I just try to knock them down with lowblow and then catch up to them. yeah, long post but there's my solution. obviously, taking less canape will enable you to take a load of travel biscuits, potentially giving you much more terrain negotiation than the exploration tree in scout.



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Laeren
Mon Mar 29, 2004 7:13 am
#8

They don't stack


I usually use a travel biscuit. My undershirt is +5 terrain negotiation (SEA), and I looted a staff that's also +5, giving me a total of +19 TN (equivalent to 1000 Scout). Works pretty well for me.






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Sligo
Mon Mar 29, 2004 9:34 am
#9

I am a Master Doctor/TKA 2-2-4-2 and do not plan on giving up scout. In addition to the terrain navagation, I use it to harvest resources from animals for med supplies. Even for those without a need for organic resources, it is a great way to make money - for instance, on Bloodfin we have a doc offering 100 cpu for Corellian Avian right now, and you can always move good quality meat of any kind on the bazaar at 15+ cpu.



Sligo - Bloodfin, Lizard TKM Doc Guy


Fappun
Mon Mar 29, 2004 9:50 am
#10

Laeren
Mon Mar 29, 2004 11:10 am
#11





Fappun wrote:

u dont need scout really, u can just become a 0004cm cause it gives +40terrain negotation




Which also requires 15 sp for Marksman and 14 more for the Ranged Support line from Marksman, so 29 extra SP, plus CM (6) + 4 boxes = 14 more. So...for an extra 49 sp, you can get Terrain Negotiation.


Or just spend 24sp for 3000 Scout

Message Edited by Laeren on 03-29-2004 12:11 PM




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
Fappun
Mon Mar 29, 2004 11:42 am
#12

Maximum_Overload
Mon Mar 29, 2004 1:05 pm
#13

Skill mod foods shouldn't stack with each other, but Travel Biscuits can still get you through the rough spots.

I'm still debating dropping Scout or Entertainer. One has to go for me to Master Doctor. I do so get tired of not being able to heal BF on adventure planets, but I can't stand not being able to get up hills either.



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