Teras Kasi Archive

Thread: the ultimate well rounded template

Zantzen
Mon Aug 16, 2004 5:09 am
#1

atm am TKM/master pistoleer/smuggler 0140/scout 1000/ medic 1040 .... this is quite nice but I wonder about pistoleer as I almost never use it ... Tkm is much stronger ... pistol is nice for defense VS kd dizzy etc but here is what I think could be a real nice template

TKM/master rifleman/pistol 0040/ smuggler 0110 (you get FD and slicing terminal)/ novice medic

you get the hufe rifleman
Zantzen
Mon Aug 16, 2004 5:12 am
#2


atm am TKM/master pistoleer/smuggler 0140/scout 1000/ medic 1040 .... this is quite nice but I wonder about pistoleer as I almost never use it ... Tkm is much stronger ... pistol is nice for defense VS kd dizzy etc but here is what I think could be a real nice template

TKM/master rifleman/pistol 0040/ smuggler 0110 (you get FD and slicing terminal)/ novice medic

you get the hufe rifleman dammage, still the defense from pistol, the FD and slicing term from smugg and the ability to heal yourself for a bit

what do you think ? should I keep master pistoleer or go to rifleman ?
Volcanus
Mon Aug 16, 2004 5:33 am
#3

rifleman, no doubt, but keep the state defence line from pistoleer and enough ranged and melee defence so you cap out at 125 on both
Volcanus
Mon Aug 16, 2004 5:43 am
#4

hmm or I checked, you cant max out ranged defence if u go pistol, but you can go 144x in fencing though(13 skillpoints left), and you get about the same defences and melee and ranged defence will both be over 125
Zantzen
Mon Aug 16, 2004 6:05 am
#5

thanks ... I shoulda say that am principally PVE oriented...I really likefeign death when something goes wrong ...

I had a look at char build , with this setup Id have 103 MD and 119 RD
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