Teras Kasi Archive
Thread: scout or medic as compliment
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Deego
Sat Sep 25, 2004 4:05 pm
#1
having hard time choosing between scout, or medic, for compliment to tkm.
medic is always good to heal yourself, scout is good for terrain negotiation.
so what do you all think?
medic is always good to heal yourself, scout is good for terrain negotiation.
so what do you all think?
Message Edited by Deego on 09-25-2004 04:06 PM
Damien_Nightshade
Sat Sep 25, 2004 4:47 pm
#3
I have always had both and wouldn't want to do without either. :-)
Kyodor
Sun Sep 26, 2004 5:05 am
#6
Medic. Travel biscuits and bio clothing can help Terrain Negotiation. Nothing except Novice Medic can suddenly grant you the ability to heal yourself with some high end Stim Bs.
Most of the time Im dead from taking damage than not being able to climb terrain faster.
Most of the time Im dead from taking damage than not being able to climb terrain faster.
PeteCJ1970
Sun Sep 26, 2004 2:50 pm
#7
I'd also vote for Medic. I had a guildie make me some travel biscuits that give +12 terrain negotiation, which makes a big difference. The flip side of that is that nobody can make you clothes or food that grants /healdamage.
Atama
Mon Sep 27, 2004 7:03 pm
#9
I don't have enough skillpoints for either after defense stacking, but if you can do either do medic. Just having novice medic gives you the ability to use Stim Bs, which are decent healing. As a novice scout all you get is the chance to make weak traps, bad camps (which used to be good before we could pull pets and vehicles in the wild but no more), a little bit of terrain negotiation, and the ability to harvest poorly. You can't even mask your scent yet at novice. Only take novice scout if for some reason you MUST have the ability to harvest from animals.
Iawo
Tue Sep 28, 2004 5:58 am
#10
Medic definately, get first aid if you can as well if you want to do high end PvE. Bleeds are a pain in the neck when you are fighting high end things that take a while to defeat.
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