Teras Kasi Archive

Thread: Mind goes quickly ...whats wrong?

Arrabech
Sun Sep 26, 2004 3:52 pm
#1

k....was in a duel today against another tkm....my mind was only buffed with brandy and canape. knocked down other guy and attacked him with head hit with little sucess....he knocks me down and does the same killing me with just 5 or 6 blows. Will a dancer buff make a huge difference in how hard of a hit i take to mind?


By the way we were both in full composite....my encum was a bit high...around 450 on mind...buffed mind stat on brandy is around 1800. i also had about 50% total stun protection via bio clothes and armor.



BREECE
Sovi-FFO
Sun Sep 26, 2004 5:34 pm
#2

Defense Vs stun only keeps them from applying the state "Stun" stun armor just resists against the damage type Stun


I always wondered why a Stun baton never Actually stuns



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guessit
Mon Sep 27, 2004 4:34 am
#3

well... sounds to me like he had used thegood ole synthsteak, and you... didnt


See, wearing stun composite wont make two craps of difference against a tk, its the kinetic on the armor that makes the difference against tk, since all we do is kinetic.








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IIVIIandrake
Mon Sep 27, 2004 5:07 am
#4






Arrabech wrote:

k....was in a duel today against another tkm....my mind was only buffed with brandy and canape. knocked down other guy and attacked him with head hit with little sucess....he knocks me down and does the same killing me with just 5 or 6 blows. Will a dancer buff make a huge difference in how hard of a hit i take to mind?


By the way we were both in full composite....my encum was a bit high...around 450 on mind...buffed mind stat on brandy is around 1800. i also had about 50% total stun protection via bio clothes and armor.







Ok there are many factors that can be the reason for this.


1/ what is your mind stats with out armor and food. depending on whetheryou fight with armor or with out will depend on what stats you have migrated to mind. I have a full stat migration to mind. Mine is 1100 /1000/900 (since I do alot of pvp no buffs and armor this work better for me)


2/ Were you intimidated at the time of head hitting him? - If so your damage is greatly reduced


3/ Were you stunned while he was head hitting you? - If so then your def is dropped as well.



If you have any more information to states you had on you and him at the time if any would be a help but I am guessing it is probably a combination of all these.






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Arrabech
Mon Sep 27, 2004 6:29 pm
#5

thanks for replies, could have been synthesteak..i didn't use it and havn't really experimented with it yet. My stats have been migrated to mind. mind is at 1000 with some extra in my secondaries.I was stunned and possibly intimmidated. it was happening so fast i wasn't paying much attention to my states. i didn't realize stun only protected from the state. for some reason i thought it would prevent serious hits to my mind pool..



BREECE
SdDarktide
Tue Sep 28, 2004 5:18 am
#6

VK's are mind ham intensive, especially if your wearing triple layered comp. Sure brandy will help, but try eating some ahrisa, adds to focus - willpower, and even better, stick some damage/mind power ups on your vk's.



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NeoEcks
Tue Sep 28, 2004 5:27 am
#7


Arrabech wrote:
... i didn't realize stun only protected from the state. for some reason i thought it would prevent serious hits to my mind pool..





seems as though all the replies may have confused you a bit.

Stun protection on armor protects you from the Stun Damage Type...not to be confused with the Stun State.

Stun Damage is one of the many types of damage players can chose from for inflicting damage on opponents. Heat is another damage type, Kenetic (the ONLY kind of damage TK can inflict) is another damage type. there is energy, and electrical, cold and acid...many types of damage. Stun is popular with Riflemen (mind pool attacks via the Jawa Ion Rifle) because Stun is generally the most effective damage type against armor. as i understand it, whenever the combat rebalace happens, this will no longer be the case

States - blind, intimidated, dizzy, Stun, posture change...are not damage types in and of themselves, but a way to make inflicting the different types of damage easier. as you know you cause more damage to an opponent that has been knocked down than one who is standing. if that opponent is dizzy there is a chance they will keep falling down, allowing you to continue to inflict more Kenetic damage to them with your TKA strikes.

as mentioned above intimidate reduces the damage output of your opponent, and stun reduces defenses. blind makes it harder for your opponent to hit you and warcry prevents any attacks from your opponent AT ALL for a full 10 seconds as long as you do not attack them during that time. you can use this time to heal yourself or eat some much needed food, or consume a drink.

hope this helps a little

Message Edited by NeoEcks on 09-28-2004 07:34 AM




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Arrabech
Tue Sep 28, 2004 7:08 am
#8

Thanks for the help....much appreciated.



BREECE
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