Teras Kasi Archive
Thread: Idea's for Teras Kasi (Avoiding Damage) and other Animations
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EvocPylika
Sun May 22, 2005 4:21 am
#1
I have played the new Star Wars game, Star Wars Episode 3 | Revenge of the Sith of Playstation 2 and have come up with some ideas about Teras Kasi...
I am writing to what I think of some of the animations should be for teras kasi avoiding damage abilities...to you people who have played the game Star Wars Episode 3 | Revenge of the Sith, on one of the levels that you play as Obi Wan in the Jedi temple after Anakin has wreaked havoc you come into contact with some Clone Assassins, if you go into the features and concept art. Underneath the picture of Clone Assassin 1 it says
Clone assassins have been trained in the art of Teras Kasi. For those who have played that part of the game if you have, the dodging abilities of the assassin's I found amazing to watch i would love something like that to be brought into the game for when you avoided a move. Obviously not to avoid as many attacks as they do in the game, but just to have the abiltiy to have some sort of animation when the move is avoided. Also some of the moves that they do on you are quite awesome to look at some of these ideas should be taken into account.
If this sounds stupid please say, I am just writing to see what people think of this idea. As obviously I am sure that all of you Teras Kasi's out there can clearly see the lack of animations currently in the Teras Kasi profession...
I know that putting animations isnt on SOE's top of the to do list but just putting some ideas accross.
I am writing to what I think of some of the animations should be for teras kasi avoiding damage abilities...to you people who have played the game Star Wars Episode 3 | Revenge of the Sith, on one of the levels that you play as Obi Wan in the Jedi temple after Anakin has wreaked havoc you come into contact with some Clone Assassins, if you go into the features and concept art. Underneath the picture of Clone Assassin 1 it says
Clone assassins have been trained in the art of Teras Kasi. For those who have played that part of the game if you have, the dodging abilities of the assassin's I found amazing to watch i would love something like that to be brought into the game for when you avoided a move. Obviously not to avoid as many attacks as they do in the game, but just to have the abiltiy to have some sort of animation when the move is avoided. Also some of the moves that they do on you are quite awesome to look at some of these ideas should be taken into account.
If this sounds stupid please say, I am just writing to see what people think of this idea. As obviously I am sure that all of you Teras Kasi's out there can clearly see the lack of animations currently in the Teras Kasi profession...
I know that putting animations isnt on SOE's top of the to do list but just putting some ideas accross.
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