Teras Kasi Archive

Thread: Are there +5 Med Use attachments?

Bixo
Tue Nov 18, 2003 12:38 pm
#1

I am a 0430 doctor so I can buff myself. But I am SOL with Enh Ds going up in Med Use. Can a master bio engineers make +5 med use clothing attachments? And if so, doesn't this solve our Enh D problem?

Gorbisloth
Tue Nov 18, 2003 4:26 pm
#2

They removed the + to medicine use tapes and modifiers because they thought it would be to unbalancing to the game. It would allow anyone to heal without having to take novice medic.



Ilyn Payne
Radiant Local 69
Master TKA
Rafed
Wed Nov 19, 2003 1:15 am
#3






Bixo wrote:

I am a 0430 doctor so I can buff myself. But I am SOL with Enh Ds going up in Med Use. Can a master bio engineers make +5 med use clothing attachments? And if so, doesn't this solve our Enh D problem?







Even though doc forum may of been a better place to post this.


I am Master doc and TKA, for a friend (he has knowledge 4)I made some enhance D packs and used 2 experimentation points on them to lower the med use (now they fixed it) the rest I used on the effeciancy. They went down to 89 or 90 med use, so he can use them with knowledge 4, and still kept them as around 650-700 base with9000+ duration.


Could of probably used all the points in the ease of use (2 exp points seemed to reduce it by about4 or 5med use), but then they would not be that good and could of probably got more powerful packs with a C enhancer. So this seemed a more balanced way of configuring them.


Don't think any bio-eng components can increase med use, just injury and wound treatment value.

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