Teras Kasi Archive
Thread: TKM / Master Smuggler or TKM / Master Doctor
Well I was one of the first TKMs on my server back around launch, then got bored and quit. I'm back now and wondering which would compliment me more: a smuggler for FD and ranged KD, or Doctor for buffs and allowance ofbeing ableto heal all the damage taken while spamming UAH3 with my VK.
Any TKM / doctors have any info on the difficulty in making enhance packs or anything that might be useful? Thanks.
Well that's certainly discouraging... I find ranged combat very boring, regardless of how much damage I do. The TKM / brawler / fencer thing sound pretty good. I mainly just want 2ndary professions that'll compliment me as a TKM. From what I've been learning, Doctor is tough to be good at, and takes work just to get the good stuff... /sigh
You should look at dabbling if you want to just compliment being a TKA. Master TKa, master brawler would be good. Then maybe look at getting the defensive lines in Fencer (master if that floats your boat, but seems like a waste to me). Then get a butload of medic skills to have big fat heals.
He's not asking about other suggestions he wants to know between TKM/Doc and TKM/Smug Why do people always volunteer more info than asked for?
TKM/Doc, and any other mastered support ability (armorsmith etc) to use for yourself (I.E. doc to buff yourself armorsmith to make your own armor, smuggler to slice your own crap/make your own spices) is NEVEr a good idea it applies to every profession combo. You are wasting points on CONVENIENCE. Yes you can buff yourself or any of that any time you want but it only takes about 10 minutes max of effort to find some buffs or a slicer or a armorsmith etc etc etc..
TKM Smuggler has its advantages in terms of complementing TK and not simply being mastered for convenience. You do get slicing/dirty fighting and some nice factional +'s. Wouldn't say thats the best combo at all but..
TKM Smuggler def. over TKM Doc.
Nikolai thanks for the post. Would you think this sounds good?
Teras Kasi Master
Master Brawler
Smuggler 0 0 4 0 (ranged KD is 0030)
Medic 2 1 1 2 (Stim Bs to compensate for HAM costs, allowing me to use VKs full-time)
Scout 4 0 1 0 (Uphill running and camp-making)
Thanks for any input.
TKM / DOC for sure..
This is what i am close to. Currently Master Doc / TKA 0,2,4,3 and so far i am a great tank with buffs. Wiith a good buff that yuo will be able to provide yourself with you can solo many things. I have all my stats into mind inorder to keep my mind pool up. With this setup i can solo large rebel bases with very little trouble.
YOu shouldnt be disapointed with this combo..