Teras Kasi Archive

Thread: TKM / Master Smuggler or TKM / Master Doctor

NuKeM2k5
Tue Nov 18, 2003 7:11 pm
#1

Well I was one of the first TKMs on my server back around launch, then got bored and quit. I'm back now and wondering which would compliment me more: a smuggler for FD and ranged KD, or Doctor for buffs and allowance ofbeing ableto heal all the damage taken while spamming UAH3 with my VK.


Any TKM / doctors have any info on the difficulty in making enhance packs or anything that might be useful? Thanks.




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- Nukem d'Niro
: An Original Master of the Teräs Käsi Order
: Master Medical Doctor
Ahazi Galaxy
Ibova
Tue Nov 18, 2003 7:56 pm
#2

Doc is good if you like being bored.....I was a master doc and I gave it up. Im also a TKM, but Master doc really isnt worth it. Takes WAY to much time and money. Huge shortage in good resources....Cant make buffs or wound packs for crap with the resources out there. I would reccommend going fencer and master brawler. Master brawler is great for lunge 2, warcy 2. Fencers have great defense and great moves.
NuKeM2k5
Tue Nov 18, 2003 8:08 pm
#3

Well that's certainly discouraging... I find ranged combat very boring, regardless of how much damage I do. The TKM / brawler / fencer thing sound pretty good. I mainly just want 2ndary professions that'll compliment me as a TKM. From what I've been learning, Doctor is tough to be good at, and takes work just to get the good stuff... /sigh




----------
- Nukem d'Niro
: An Original Master of the Teräs Käsi Order
: Master Medical Doctor
Ahazi Galaxy
Neclonmite
Tue Nov 18, 2003 8:27 pm
#4

You should look at dabbling if you want to just compliment being a TKA. Master TKa, master brawler would be good. Then maybe look at getting the defensive lines in Fencer (master if that floats your boat, but seems like a waste to me). Then get a butload of medic skills to have big fat heals.




-Neclon (Rodian) Galaxy of Bria - Master Weaponsmith - Master Merchant - Master Artisan

-Neclon (Slave of the Holocron) Galaxy of Gorath - Desolation Peake
Mastered So Far:
Artisan | Smuggler | Pistoleer | Bio Engineer | Scout | Marksman | Brawler
Image Designer | Entertainer | Medic | Teras Kasi Artist | Fencer | Swordsman
Pikeman | Squad Leader | Weaponsmith | Architect
Nikolai_Xavierov
Tue Nov 18, 2003 10:11 pm
#5

He's not asking about other suggestions he wants to know between TKM/Doc and TKM/Smug Why do people always volunteer more info than asked for?


TKM/Doc, and any other mastered support ability (armorsmith etc) to use for yourself (I.E. doc to buff yourself armorsmith to make your own armor, smuggler to slice your own crap/make your own spices) is NEVEr a good idea it applies to every profession combo. You are wasting points on CONVENIENCE. Yes you can buff yourself or any of that any time you want but it only takes about 10 minutes max of effort to find some buffs or a slicer or a armorsmith etc etc etc..


TKM Smuggler has its advantages in terms of complementing TK and not simply being mastered for convenience. You do get slicing/dirty fighting and some nice factional +'s. Wouldn't say thats the best combo at all but..


TKM Smuggler def. over TKM Doc.




--------------------
Over and Out,
Xavierov
NuKeM2k5
Wed Nov 19, 2003 5:40 am
#6

Nikolai thanks for the post. Would you think this sounds good?


Teras Kasi Master


Master Brawler


Smuggler 0 0 4 0 (ranged KD is 0030)


Medic 2 1 1 2 (Stim Bs to compensate for HAM costs, allowing me to use VKs full-time)


Scout 4 0 1 0 (Uphill running and camp-making)



Thanks for any input.




----------
- Nukem d'Niro
: An Original Master of the Teräs Käsi Order
: Master Medical Doctor
Ahazi Galaxy
NuKeM2k5
Wed Nov 19, 2003 5:42 am
#7

Or maybe instead of Master Brawler, I could fill up two Fencer trees for the defense mods.



----------
- Nukem d'Niro
: An Original Master of the Teräs Käsi Order
: Master Medical Doctor
Ahazi Galaxy
prang11
Wed Nov 19, 2003 5:53 am
#8

TKM / DOC for sure..


This is what i am close to. Currently Master Doc / TKA 0,2,4,3 and so far i am a great tank with buffs. Wiith a good buff that yuo will be able to provide yourself with you can solo many things. I have all my stats into mind inorder to keep my mind pool up. With this setup i can solo large rebel bases with very little trouble.


YOu shouldnt be disapointed with this combo..

tusske
Wed Nov 19, 2003 6:13 am
#9

either way is an xp grind...i would choose smuggler out of the two...buffs are too easy to get outside you doing them yourself...if you are like me you wanna be out there fighting,not sitting at a food/chem crafting station saying:i'll be able to fight soon...i think...
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