Teras Kasi Archive
Thread: best way to kill jedi 1 vs 1
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Gademis
Wed Aug 04, 2004 1:06 am
#1
Intimidate -> Stun -> Blind -> Dizzy -> Lunge1 -> headhit. This one has the best chances IMO.
Jedi-scout
Wed Aug 04, 2004 1:49 am
#2
Depends on the Jedi and rank.
In general?
1. Constant intimidate
2. lunge then KD
3 Head hit spammage (this pool is often the smallest after full buffs)
Rinse / repeat
The majority of Jedi have severely high resists to most states, except intimidate. Don't bother wasting attacks trying to get other states to stick. You don't have the time. UA3 is an awesome damage attack, but concentrate on 1 pool rather than 3.
mafferdragonhand
Wed Aug 04, 2004 2:22 am
#3
Jedi-scout wrote:
The majority of Jedi have severely high resists to most states, except intimidate. Don't bother wasting attacks trying to get other states to stick. You don't have the time. UA3 is an awesome damage attack, but concentrate on 1 pool rather than 3.
If you are fighting a Knight, chances are they are using the cookie-cutter Master Sabers/Enhance Healing 4004 template which gives them no defense vs states. Of course, they can heal all states, but just re-apply and watch their force drain ^_^
McFlyGuy
Wed Aug 04, 2004 2:26 am
#4
Lay the states. Intimidate is the most important. Then just try to get them on the ground. Hard but with lunge + dizzy you'll get it. Then just combo and lay states their force bar will go down in no time. Most of the time I win against Jedi. If their knight or above get ready for a long fight, but once their force is gone you'll win in no time.
Djena
Wed Aug 04, 2004 2:41 am
#5
Hit3 is also great, it does decent damage to them and has a blind state, even with full buffs they have a hard time regenerating your hits.
EremiticWolf
Wed Aug 04, 2004 3:28 am
#6
Glad I came in here. I'll have to use this the next time I fight a Dark Jedi.....
Intimidate2 and lunge2 should be good against them I take it. :-)
BloodMonk
Wed Aug 04, 2004 4:15 am
#7
Lunge2 is a KD and they usually take thakillo
it's very good for doing damage when they ruin though.
once you have em KD I do 2 combo1, one dizzy, and try to keep em down
If I need to chase em I try to apply stun as well, as intimidate and stun seem to lower defenses the most.
Sly
once you have em KD I do 2 combo1, one dizzy, and try to keep em down
If I need to chase em I try to apply stun as well, as intimidate and stun seem to lower defenses the most.
Sly
Zarqon
Wed Aug 04, 2004 8:16 am
#8
Isn't it usually better to use hit3 and damage all 3 HAM bars, because that would require the jedi to heal all bars rather than one, and thus waste more force? UH3 does more dmg per hit than headhit so even though the dmg is spread out the jedi will have to heal almost as often, but to more bars.
CrashNgoBoom
Wed Aug 04, 2004 8:34 am
#9
No, their healing ability heals all three pools at once, so if you target one pool you are forcing them to heal more often and drain their force more quickly.
dodgerfan19
Wed Aug 04, 2004 12:49 pm
#10
i know intimidate, stun, damn near every other state you can land. but is it easier to target 1 pool or uh3 spam?
Iasma
Wed Aug 04, 2004 4:57 pm
#12
I have been running around on ahazi for a while killing jedis, the server got alot of high level jedis as its one of the oldest servers, it seems that soloing a jedi is impossible unless he wanna die or you are just friendly dueling, I've soloed many jedi knights, sentinels and enforcers in friendly duels, but when it comes to faction fighting they run away and you cant do anything about it when youre only 1 person... because: to solo a jedi you gotta keep him on ground because he can and will force run, and when you get him on ground he can heal state and stand up, BUT he will be lieing on the ground 1 more sec after he healed dizzy (thats just how it is). the minimum speed of any profession is 1.0 which is one hit per second, that means that between each of your attacks a jedi can heal states, stand up, and in the next second he can force run... and there he goes as a roadrunner, the last thing you hear from him is beep beep... therefore you need 2 people to solo a jedi, both of them have to spam dizzy, cause 2 people will be able to attack every 0.5 sec and that is not enough time for a jedi to heal state and stand up, then the jedi will get more dizzy applied each time he heals it, this way his force will disappear fast and you will also take some HAM... I've tried this on multiple jedi enforcers and it works perfectly!
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