Teras Kasi Archive

Thread: Anyone have this template? Care to comment?

Vegitaa
Wed Aug 04, 2004 10:25 am
#1

Ok, I'm done with my character on Ahazi so I'm thinking of this on Bria or Sunrunner. If anyone has this template let me know how well it's working for you...


Master Brawler (lunge2, intimidate2, warcry 2... etc...)


Teras Kasi Master (toughness, kinetic damage, meditation... etc...)


Fencer 4,4,4,0 (Stun batons, Knockdown defenses, melle mitigation...etc...)


Swordsman 0,0,4,4 (blast damage from powerhammer, counter-attack, knockdown and posture change defenses, etc..)


Pikeman 0,0,4,0 (DOT's from NightSister lances, Area knockdown, some more melee mitigation, etccc...)


This leaves 8 SP's to do whatever with.


All together I believe this gives you...



  • Defense vs Knockdown +105
  • Melee defense +166
  • Ranged Defense +139

Gives you Kinetic, Blast, Stun, and Electricity damage types. Lot's of defense stacking going on in this one. Wondering how well it really is in PvP.


Good? Bad? Changes?




There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Grimror
Wed Aug 04, 2004 10:46 am
#2

Don't have this template, but:

Not sure how well you are going to hit with pole arm or with fencer w/o accuracy bonuses from those respective profs...


Maybe try this out:

Master Brawler

Master TKA

Master Fencer (be able to hit with stuns and more combat equilibrium)

Swordsman 3/0/2/0 (less accuracy but more def vs. xxx, and you wont waste any skill points going as far past the ranged/melee def caps of 125 or the def vs. KD cap of 90, tradeoff is that you are more accurate with stun damage then with energy damage)

Pikeman 0/0/4/0 (same effectiveness as before)


Atama
Wed Aug 04, 2004 9:36 pm
#3

Your blocking, counterattack, and dodge bonuses will not help you as a TKM, TK uses Defense Acuity instead. So don't count on those helping you out.

As others said, you'll have serious problems using fencer, swordsman, and pikeman weapons without picking skills that give you accuracy. Especially pikeman and swordsman, who aren't very accurate even at master level, and whose weapons often have -45 accuracy at all ranges.

My template is like yours, except instead of pikeman and swordsman I have pistoleer 0340. Pistoleer gives you AWESOME defenses and ranged capability, and you can stack the dodge from fencer with it so you aren't defenseless with a gun. Also with pistoleer you get a wide range of damage types, including heat (which is really handy). Oh, with Pistol Marksman III you can actually hit stuff with a gun.



*********************************
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Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
Seph_Iroth
Thu Aug 05, 2004 12:12 am
#4

looks good to me... well anything with TKM looks good to me



Y || Seph || Y
Yippy! Just the thought makes me giggle like a little school girl.
I hear the horses' thunder down in the valley below,
Im waiting for the angles of Avalon, Im waiting for the eastern glow.
konik
Thu Aug 05, 2004 12:48 am
#5

My template is this:

Teräs Käsi Master
Master Brawler
Novice Medic
Scout 1/0/0/0
Fencer 1/4/0/0
Swordsman 3/0/4/0
Pikesman 0/0/4/0

which gives me the following accruities:

Berserk+20
Block+85
Camping +5
Combat Equilibrium+55
Counterattack+75
Creature Harvesting+15
Creature Knowledge+5
Defense Acuity+96
Defense vs Blind+30
Defense vs Dizzy+45
Defense vs Intimidate+20
Defense vs Knockdown+105
Defense vs Posture Change+110
Defense vs Stun +55
Dodge+30
Injury Treatment+5
Injury Treatment Speed+5
Intimidation+20
Medical Foraging+10
Medicine Assembly+10
Medicine Experimentation+10
Medicine Use+5
Meditate+100
Melee Defense+124
Melee Mitigation+7
One-handed Melee Toughness+29
One-handed Weapon Accuracy+75
One-handed Weapon Center of being duration+31
One-handed weapon Center of being efficacy+100
One-handed Weapon Speed+85
Polearm Accuracy+75
Polearm Center of being duration+30
Polearm Center of being efficacy+100
Polearm Speed+40
Polearm Toughness+27
Ranged Defense+97
Taunt+40
Terrain Negotiation+20
Trapping+5
Two-handed Melee Accuracy+70
Two-handed Melee Center of being+31
Two-handed melee Center of being efficacy+105
Two-handed Melee Speed+40
Two-handed Melee Toughness+44
Unarmed Accuracy+210
Unarmed Center of being+10
Unarmed Center of being duration+30
Unarmed Center of being efficacy+90
Unarmed Damage+245
Unarmed Speed+120
Unarmed Toughness+62
Warcry+20
Wound Treatment +5

with my template, put it this way if you KD me you are a very lucky, also in straight up melee there arent many that can beat me. its also down to combat que technique and the way you stack state your opponant (blinds,dizzies,stun,intimidate,bleeds etc)

i stand up no problem (unbuffed) against armoured buffed opponants (80% kinetic armour is a tough battle but sometimes winnable) and PC Jedi Knights actually soloing them and defeating them is another thing anything up to Knight are usually defeatable.

with this template i am rarely buffed i make sure my mind is boosted with 2 swigs of brandy and secondaries with canepes and if there is any room 45% dmg reduction synthsteak and keep plenty of stims for healing, my demise is usually a result of running out of stims!

if you must use spices only as a last resort do i consume muon (very rarely)
Seph_Iroth
Thu Aug 05, 2004 12:59 am
#6

im still the good ol tkm/rogue/m pistoleer/medic

might drop some of it though but dont know what to get. thinking about trying a little commando ( only combat class i havent been) or get investigation with my tka.



Y || Seph || Y
Yippy! Just the thought makes me giggle like a little school girl.
I hear the horses' thunder down in the valley below,
Im waiting for the angles of Avalon, Im waiting for the eastern glow.
NemesiS65
Thu Aug 05, 2004 3:11 am
#7






Vegitaa wrote:

Ok, I'm done with my character on Ahazi so I'm thinking of this on Bria or Sunrunner. If anyone has this template let me know how well it's working for you...


Master Brawler (lunge2, intimidate2, warcry 2... etc...)


Teras Kasi Master (toughness, kinetic damage, meditation... etc...)


Fencer 4,4,4,0 (Stun batons, Knockdown defenses, melle mitigation...etc...)


Swordsman 0,0,4,4 (blast damage from powerhammer, counter-attack, knockdown and posture change defenses, etc..)


Pikeman 0,0,4,0 (DOT's from NightSister lances, Area knockdown, some more melee mitigation, etccc...)


This leaves 8 SP's to do whatever with.


All together I believe this gives you...



  • Defense vs Knockdown +105
  • Melee defense +166
  • Ranged Defense +139

Gives you Kinetic, Blast, Stun, and Electricity damage types. Lot's of defense stacking going on in this one. Wondering how well it really is in PvP.


Good? Bad? Changes?







Melee and Ranged cap at 125 so drop a couple boxes from first row fencer and maybe get some pike accuracy or speed... otherwise have fun
LotoOnak
Thu Aug 05, 2004 4:10 am
#8

well my template is gonna be TKM/Defense Lines of Fencer/Master Swordsman...my buddy is TKM/Master Swords, and he has good defense with just those to..so the fencer defense may make a pretty good PvP template..............although i still need stun in the mix



Teras Kasi Lord, Xorlan Storm
Noob Bounty Hunter, Eidon Storm
LordMaxx
Thu Aug 05, 2004 4:18 am
#9

you can get a couple sp back and be 3440 fencer, cap on melee and ranged defense is +125.

I would almost think 0202 swordsman would be better, both the speed bonuses and Headhit3 the best hit swordsmen get.

Good luck with it, you definitely have the defenses down pat



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
Spikenog
Thu Aug 05, 2004 8:27 am
#10

My template it going to be Master Brawler/ Master TK/ Fencer 4240/ Pistols 0040/ and Pikeman 0030...


Should work well. But i will not use a fencing weapon...just use my vks and a NS lance...
Spikenog
Thu Aug 05, 2004 8:29 am
#11

Also I am pretty sure the Melee and Ranged Defense cap at +125 and the defenses vs stats cap at +90...


Anyone able to confirm or correct this?
catalyst1234
Thu Aug 05, 2004 3:00 pm
#12

bah shut up vegitaa ur not allowed to leave ahazi



Aynakin

Master Pikeman / Doctor
Raniok_Tasifer
Thu Aug 05, 2004 4:02 pm
#13


Master Konik..


You can still be completely stated and lunge 2 will put you on your back. /shrug



-- Raniok Tasifer |Master of two forms of Stick Fighting - shock trooper| :: blood to Phear :: |Master Sharpshooter - Field Commander| Koinar Tasifer -- Rrin Mentat |Master Droid Engineer|
-- morgukai -- silver fox of ashiia --
--
--------------------
..letting slip the bonds of control, leaving aside conscious thought, answering only the surge of his passion and his joy, he finds power undreamed of.. when the opponent expands, I contract, when he contracts, I expand, and when there is an opportunity, I do not hit--it hits all by itself.
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