Teras Kasi Archive
Thread: How is intimidate in PvP?
i am wondering whether to get master brawler or not.
if no master brawler then im gonna master fencer cause composite armor cant defend against stun....
its not since you can't use either intimidate or warcry on other players, atleast that is how it was on release, and ive seen no evidence that its changed. Id love to have intimidate for pvp though, that would make my job so much more easier.
Intimdate 2 is the only reason you would want to get master brawler, and thats alot of points to get 20% more chance to succeed, and last 1.3 minutes longer.
Its really more level based then anything else, if you have intimidate 1 with master TK it doesn't fail much vs 10k mobs but if you ahve 4 mobs your fighting intimidate 1 isn't worth wasting your time , because by the time you intimidate them all, they have already all worn off. This is why intimidate is so usefull. You can simply crowd control for your group, make mobs that hit for 500 hit for 90 for nearly 2 minutes.
It works. And it works well. The problem is, it takes HAM, meaning unless you get it on the first shot, it's not worth it.
LOL! Im not laughing at the poster, what im laughing at is the fact that someone would even TRY to use this inpvp. I know the fights i have either are WAY to short to even attempt to use this OR you are fighting a ranged fighter and i just sick my pet after them. Either way ive found no use for it and it doesnt effect me at all.
With pvp melee, first thing i do before i do ANYTHING is KD. KD works everytime for me so far that ive seen in pvp. Once they are down the fight is over. I spam Unarmedhit 2 since im only TK Expert ATM. 2/2/4/3. Point is, after KD if they arent dead from my spam while they are down they are dead right as they stand up. I have yet to lose a pvp melee fight. I lost once but that was because i was stupid and went toe to toe with a TK Master without sending my pet. He wiped the floor with me.