Teras Kasi Archive

Thread: Who wants the extra 75% pvp reduction in dmg to stay???

SexyPimp
Thu Oct 09, 2003 4:00 pm
#1

I have to say for one im all over it!


Im a tka Master/master doc


and with this reduction i can actually fight bounty hunters in the open and win.


I went overt and went to moenia to pack up a harvestor only to be jumped by several rebels, 4 of them which i took them all out. Getting little dmg i won easily, aiming for the tka master first whilei tanked against the rest of the ppl. I do have to say its awesome even commandos i can run up to 1on1 and win now, though the fire does 350+dmg still but ohwell!




Rilu Ishkibob
Prof. Mastered(TERA KASI ARTIST, DOCTOR, MEDIC, SCOUT,MARKSMEN, PISTOLEER, FENCER, BRAWLER, PIKEMAN, COMBAT MEDIC)
If you use a nuclear missle to kill a fly, you won't have one dead fly. You won't have a fly left at all. =)
http://carcino.gen.nz/images/image.php/463c5922/arguing.jpg
Kreetlejuice
Thu Oct 09, 2003 4:32 pm
#2

I don't mind the extra 75% reduction. I'm happey either way.
deadnewbie
Thu Oct 09, 2003 4:37 pm
#3

If you like 1 on 1 pvp fights that last an hour ....





Imperial Minister of Information
Hyakugojyuuichi
Thu Oct 09, 2003 4:45 pm
#4

An hour... lol, I'll just go to sleep, I have a job **edit** it.



@}-----8----------
The SEXY BOY KOWLOON - Gorath
----------8-----{@
Valkari-TKM
Thu Oct 09, 2003 5:25 pm
#5

today in Theed, it was a blast, tons of people out pvping. and i mean TONS. before you had the same exploiting TEF rebels using bugs and exploits to win every battle.


today it was a free for all, and i for one have to say i loved it.


ofcourse there are more issues here then just the fun i have had. i'll list a few


1) CH pets. because of the reduction, CH pets are less viable, making CHs in general less of a class then they were....good or bad, you decide.


2) comandos are no longer the terror that they once were, because they can not target mind pools, and just get healed away. There wound dmg has decreased severly because of this patch, and they are feeling it. good or bad , you decide.


3) dizzy is working at 110% and then working some over time. you get knocked down, but you are out for the count if your around other people. i spent a good half hour running around healing folks who had dizzy on them. with the dizzy in place, it gives melee a chance out there the way it is. good or bad....you decide.


4) swordsman have climbed up the latter of desirability. with their dot that keeps on ticking even if they die, they are a force to be feared in this low dmg pvp of today. certianly having swordsman a melee class raise in the ranks is a good thing, but good or bad....you decide.


5) armor and resistants are confirmed broken, this could be one ara why CH got hit so hard, and composit wearing people are not feeling the absorb as they once did. The down or up side to this, is that eventualy this will get wroked out. armor will be a must, even more then it was before, making the wearer completly invulnerable. melee will then lose some notchs and fall down the totem poll some...but good or bad, you decide.


6) medics and buffers, are now pvps best friend. w/o some medic or some buffs, you defintly can see the diferance in performance. is so much power to a class that good? then again 90% of the game will eventualy get medic. will that take away from people who master it? or does it even mater. good or bad, you decide.


there are a few instances here, as it sits now, i think for the most part people are enjoying it more. the little man seems to even have a chance, and thats not all that bad. super eite class's that tore up the field are finding themselfs less of what they were 2 days ago. is that wrong that other people have a shot at pvp too? who knows.




Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

asland
Thu Oct 09, 2003 5:33 pm
#6


Very Nicely written Valkari-TKM, it remains tobe seen whether or not this will be a bad thing. Me personally I feel that anything that levels the playing field is a plus. And with our massive damage WHEN we get close i feel we wont feel this crutch half as much as other classes.



Asvim Master TK Intrepid





Asvim
Master Teras Kasi
Master Doctor(almost)
3 0 3 0 Scout
Valkari-TKM
Thu Oct 09, 2003 5:41 pm
#7

as a TK and specificly concentrating on TK issues im concerned about 2 possible senarios


1) if dizzy and KD get fixed, how will it effect the TK? will dizzy be back to the way it was, or will they aucutal fix it so its a dot? if it goes back to how it was a few days ago, we pretty much will have alot of frusterated TKs on our hands. and me being one of them. I dont necesarily condon the way it is now, but we needed somthing like this to help us fight a fair fight.


2) armor resistance. im a wookie, and i know alot of us arn't wookeis, and can wear armor. my concern though is not necesarily survivability. it is in fact dealing the winning blow, reguardless if we are buffed in armor or not. With armor in place, and continualy having to time our hits just right, get within range, deal with lag issues, and incorperate KD into our combos. If armor gets to be the way it was before....with this decreased dmg.....the question i ask is " wont this make melee people in general unable to finish a fight?"




Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

Nixon11
Thu Oct 09, 2003 7:15 pm
#8

I ran around for some 4-5 houers today of non stop PvP .. as a Master TKA my highest damage I can deal is like 80 Damage on a person Dizzy on the ground ..With no armor on .. no add a good set of armor as I guess armor will work somday 50% more Kinetic and Unarmed 3 will hit for 40 damage.. = I will die of Hamm fattige before he do..


everybody seem to do extreem littel Damage but I still managed to get hit by a Comando with a Flametrower for 770Damage .. 6 Tiks with a Burn that did 550 damage .. ??? 500+ Wound damage after so Back to the Medic center.. for 30 min.. Zzz


had a funny test today my friend is almost master pistoleer if I Sit down hit my Regen button I acualy get health back faster than he can do damage with Bodyshot III ... remember Still No armor...


I do agree PVP was a littel Fast 75% is Sick.. more like 30% or so would seem god to me .. but make sure everybody get it ..specialy Comandos 700 damage 550 Tik burn x6 = 4000 damage in 1 attack ..= atleast 5 stims needed to live = 500 mind used .. = a Sure trip to the Medic place ..


enough of the whining I love my TKA even tho we are next in line for the Nearf =)...


today I trained 10+ people in unarmed combat so guessing 40% of the server will go TKA now .. bah.


I trust Sony eventualy they Fix stuff just a madder of time .. so Stick with what you like let them work it out ..



Da_Tharg
Thu Oct 09, 2003 11:48 pm
#9

Agreed Nixon.... altho i'm still missing why people will go TKA.... rofl guess i'm just dense =)


I went that way cause i liked the idea... and to me its awesome PVE.... ya - a flamer can (or did) do a throwdown quicker.... but I was always the last person standing... (grin) (Especially good since i'm usually the doc in my group) After they fix armour (they will) after they fix the extra 75% dmg reduction (they will i'm sure...) then maybe i don't have to be stimatized by being the FOTM because i chose TK 2 1/2 months ago =)



heh


J/Tharg!




Tharg Korin - Naritus Server - Deadz PA WWW.DEADZ-SWG.COM -
Proud Rebel Warrant Officer I - Master Doctor Teras Kasai Master

(Now also Chaunt - crafter)
Freon77
Fri Oct 10, 2003 6:47 am
#10

It took people 5 to 10 minutes to kill me before the patch. =)

Now its just obscene.
pyclone
Fri Oct 10, 2003 10:26 am
#11

I don't know i liked it better the old way becasue dots are way overpowered now, but still for the most part it works out well for us tka.


If its taking you an hour to kill with tka atm you need ot level up a bit it takes me about ten secs to inc somone with unarmedhit2 and combo1 atm so its not that bad.




Zocli a ilcoZ
Killer Doctor t Jedi Crafter
JediScout
Fri Oct 10, 2003 10:35 am
#12

It's bad. Bleeds and other DoTs are now to powerful. Anyone with medical skills is now a nearly un-killable machine.



-JediScout
"Who's the more foolish: The fool, or the fool who follows him?" -Obi-Wan
Page 1 of 1
Previous Next