Teras Kasi Archive
Thread: A new idea for FoW?
How about this.... since a lot of TKs think FoW (Force of Will) is useless...... how about making it take a certain amount of time to instantly regen the negative HAM?
Example: Meatlump Bob incaps you with his rifle from 30m. He starts walking over to you to put the final touches on, but he doesn't know that if you concentrate, you can have yourself back on your feet within 10 seconds (5 seconds. 15 seconds... whatever) of hitting your FoW macro....and the best part is, it won't cost the rest of your mind and action to do it. (or whichever two are still in the "green" as they say)
Maybe i should elaborate more. Let's say Meatlump Bob used Body Shot on you, and now you are at Health: -120; Action:350; Mind: 525..... Well, it will take Bob a few seconds to get to you to lay down the coup de grace, so you FoW as soon as he incaps you, and then a countdown begins. If you have not been DBd by the time the countdown is finished, you pop back up with the following stats: Health:10; Action 350; Mind; 525.
Does this seem like it would work to you guys? Again, i'd love some feedback, or better ideas, or something. (keep it constructive, and marginally ON-topic, please) ![]()
no terrible idea, i think that when we do force of will, which should always be successfull since we are the tanks, the 1 that takes hits first in pvp. When we do force of will it does a equilbierum just like a zabraks, but u must have at least 500-600 in any 1 stat, otherwise it fails.
So lets say your at 600 health 50 action and -100 mind it would come out as
183 health 183 action 183 mind
StrychnineRictus wrote:
I don't see how my way is any worse than yours, Rafed
I didnt say mine was a good Idea, just thats how I think it would work best. Probably saying your idea was a 'bad' idea was a bit strong, just I don't think it would be a good idea.
Give you bit more reasoning as to why I think 'force of will' should not just reduce the incap time. Quite often especially when fighting warlords at fort tusken if I am incapped, I usually have about 1 second to succeesfully 'force of will' or I am db'd. Quite often even when 'force of will' works I am incapped again right away due to no hams, if lucky 'force of will' will work a second time, and I may manage to get away or I get incapped a third time and sent to clone. I have even used force of will right after incap (ie 1 second on time stamp), and message shows 'you cannot force or will while dead'.
I think just shortening the timer, may work in some situation, but in a lot of situations may as not even have it as not having the abilityof a chance toget up right away would in my opinion make it useless.
I think that is a bad idea, main point of 'force of will' is to allow you a chance to stand up after incap (ie before getting db'd). With it just cutting down the timer, you will probably end up getting db'd before you can stand up.
The only few changes needed in FoW should be when you do stand up you actually have enough ham to move, or betterit just sets the ham you were incapped on to 1 (10 would be better)and leaves the others alone. This gives you a 66% chance of not getting incaped right away again.
Also chance of success, should be around 50% at mediate 4, and 75% to 85% success rateat master TKA, this would have the effect of making the Master TKA 'force of will' better than someone who just got the mediate tree for the skills.