Teras Kasi Archive

Thread: Question about BE tissues and TKA

Calculus_Entropy
Wed Jan 28, 2004 11:58 am
#1

Does anyone know (or know were to direct me to find) what the mod limits are for TKA using BE (and Trandoshan) bonuses? I know that no matter what your mods say from BE Clothing you only get a max of +25, but I am wondering what the max levels are for TKA skills with mods? I.e. As a I ranger, I get +98 Camoflague. If I were a Bothan, I could get another +10. And I believe there are +25 Camoflague Tissues. That adds up to +133, but the max Camoflague one can have is +125. I maybe overexplaining, but I wanted to provide and example. I am not quite positive what hta Master level mods are, plus I get some mods as a Dosh. I want to make sure i am not overdoing it on the BE clothing, if I am maxed.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Calculus_Entropy
Thu Jan 29, 2004 9:32 am
#2

Anyone?....Anyone?



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Sharwen
Thu Jan 29, 2004 11:03 am
#3

I believe from everything I've seen, the cap is +25 of whatever your skill level is. Now, racial bonuses seem to be added in to the skill in the base, so I would guess that you can add up to +25 to whatever your skill shows. I'm Doshan also, and my skills that are race enhanced do not show with a modifier, so I would assume that I could add +25 to them. If you follow me.
Calculus_Entropy
Thu Jan 29, 2004 11:27 am
#4






Sharwen wrote:

I believe from everything I've seen, the cap is +25 of whatever your skill level is. Now, racial bonuses seem to be added in to the skill in the base, so I would guess that you can add up to +25 to whatever your skill shows. I'm Doshan also, and my skills that are race enhanced do not show with a modifier, so I would assume that I could add +25 to them. If you follow me.





If I get you, you are saying that you think our +10 doesn't count against the +25 we can get from clothing?That makes sense and makes me happy. So IF the mods were based on +100 being the max you can get from skills (which I know they are greater than that, but +100 is easier to work with) we could have (technically) +135 versus the +125 from a non-dosh, if we have the BE clothes? This was hard to put into words, so I hope it makes sense.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
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