Teras Kasi Archive

Thread: What is Dizzy for? Plus damage after 9

fyreblayd28
Sat Jul 10, 2004 11:30 pm
#1

OK in PvP it is sweet when combined with lunge. But in PvE let us be real most of the time we are fighting creatures and dizzy has absolutely no effect what so ever. If we are a TKM we are most likely after night sisters and good luck getting one of them down on thier back let alone dizzy. The higher NPC's we fight seem immune to dizzy. So besides makeing other players hate us in PvP for it what good is it?


Second I was just wondering if anyone else has noticed a very sharp increase in the amount of damage we seem to take now after patch 9. I had to master fencer to take on some of the same critters I solo'ed as just a TKM. I noticed that after patch 9 I was getting hurt alot more and I changed nothing same tactics, armor and buffs.


Would love to hear other TK's veiws on these topics.
Spuzzed
Sat Jul 10, 2004 11:36 pm
#2

I noticed very little changes in the amount of damage I take. However I have heard rumors that the "Armour Hole" bug is back since publish 9.

Dizzy still sticks for me however the highsest level NPC's I fight are Tuskens.
Kyodor
Sat Jul 10, 2004 11:37 pm
#3

<i>OK in PvP it is sweet when combined with lunge. But in PvE let us be real most of the time we are fighting creatures and dizzy has absolutely no effect what so ever. If we are a TKM we are most likely after night sisters and good luck getting one of them down on thier back let alone dizzy. The higher NPC's we fight seem immune to dizzy. So besides makeing other players hate us in PvP for it what good is it?</i>

- You just said it.PvP. Itwill land on high end NPCs, except on creatures dizzy has no effect, and for NS elders, as you said - its just insanely hard. A relative success rate ofdizzy on high end mobs will just be overpowering and get beaten to uselesness in CB.


<i>Second I was just wondering if anyone else has noticed a very sharp increase in the amount of damage we seem to take now after patch 9. I had to master fencer to take on some of the same critters I solo'ed as just a TKM. I noticed that after patch 9 I was getting hurt alot more and I changed nothing same tactics, armor and buffs</i>

- Not me. Check the condition of your armour. As you're probably aware, as condition drops below a certain percentage, resists take a sharp dip. As in 72 % down to 18%. Armour condition perhaps?.



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