Teras Kasi Archive
Thread: Triple Threat template variation...input needed
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BloodMonk
Thu Jul 15, 2004 11:30 am
#1
Posted this on the smuggler forum too, but I think this is more up your alley 
Hello guys...I've been a tripleThreat(TKM, M Pistoleer, M Smuggler)for quit some time now....very happy with it but...
since a good week my guild and I are battling our servers' Jedi (mostly knights, but also one sentinel) and we're doing a good job IMO
We don't bother grouping with a BH and participating in the GTEF'ing...we just go overt, call out the high level jedi online with tells....and hope they show up without a gank squad.
We don't bother grouping with a BH and participating in the GTEF'ing...we just go overt, call out the high level jedi online with tells....and hope they show up without a gank squad.
I'd like to make my template better for PvP (all pvp not only jedi), but I'm not sure what to do...I'll be dropping all but the dirty fighting line of smuggler to do this...
I'll just list sec. defenses for all possibilites... 1. Tripple Threat, 2. fencer 0340 3. fencer 3400 4. fencer 0430, 5. rifleman 0340
1 2 3 4 5
vs blind 5090 50 60 60
vs dizzy 45 85 45 55 55
vs intim 0 20 0 10 0
vs KD 70 90 120120 70
vs post down 50 70 100 100 80
vs stun 55 5555 55 65
melee def 112 127 166 127 112
ranged def 52 67 106 67 99
vs dizzy 45 85 45 55 55
vs intim 0 20 0 10 0
vs KD 70 90 120120 70
vs post down 50 70 100 100 80
vs stun 55 5555 55 65
melee def 112 127 166 127 112
ranged def 52 67 106 67 99
What do you guys think? option 2 and 3 seem to be the prime candidates... but it's hard to choose between high KD and ranged def. vs. high state def...with lower ranged def.. option 4 has slightly higher state defenses than 3 but ranged defense is lower. it seem like a middle of the road option vs. 2 and 3
Thanks
Sly
Message Edited by BloodMonk on 07-15-2004 12:49 PM
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