Teras Kasi Archive
Thread: Building a better Tank/info-advice/LOOPED enhancements
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WarWidow
Wed Jul 20, 2005 2:03 pm
#1
I have a few things to post about here for my fellow TK's.
1. Ok COB can be looped to help improve defence. I have seen conflicting reports on the right or wrong loop macro. What is a great macro that would work? Also can COB be looped to run all the time even when your moving? I know it wont work when your moving, but when you stop the lopp will still be in motion and active. Has anyone seen attack problems when running this loop?
2. For those in the TK field that have Doc 4/0/0/0, I know looped Bacta infusion can be done. I use it and it works great. I do at times have an attack macro confliction when the timers cross one another. I have the loop set at 35 seconds. Has anyone run a loop COB and loop Bacta Infusion at the same time with good results? If so, what would be the best seconds for the loop to not conflict with other things?
3. I have never tried this and I have been here for 2 years. But can food be placed in a loop timer macro? Imagine looping a macro to feed you 5% tummy fill exo-waffers every 45 seconds. I have exo-waffers that are 5% fill/last 20 seconds and migrate damage at 22%. I figured if this could work, the time scale to burn off a 5% tummy fill is quick. If this works correctly, it could act as a minor defence shield without having to remember to re-eat again. What you think? Advice?
My only problem that I can see is trying to get 3 looped macros to work with one another and not conflict with attacks during a fight.
Ideas?
1. Ok COB can be looped to help improve defence. I have seen conflicting reports on the right or wrong loop macro. What is a great macro that would work? Also can COB be looped to run all the time even when your moving? I know it wont work when your moving, but when you stop the lopp will still be in motion and active. Has anyone seen attack problems when running this loop?
2. For those in the TK field that have Doc 4/0/0/0, I know looped Bacta infusion can be done. I use it and it works great. I do at times have an attack macro confliction when the timers cross one another. I have the loop set at 35 seconds. Has anyone run a loop COB and loop Bacta Infusion at the same time with good results? If so, what would be the best seconds for the loop to not conflict with other things?
3. I have never tried this and I have been here for 2 years. But can food be placed in a loop timer macro? Imagine looping a macro to feed you 5% tummy fill exo-waffers every 45 seconds. I have exo-waffers that are 5% fill/last 20 seconds and migrate damage at 22%. I figured if this could work, the time scale to burn off a 5% tummy fill is quick. If this works correctly, it could act as a minor defence shield without having to remember to re-eat again. What you think? Advice?
My only problem that I can see is trying to get 3 looped macros to work with one another and not conflict with attacks during a fight.
Ideas?
JayDark
Wed Jul 20, 2005 2:19 pm
#2
never really used macros for pvp. I prefer to use heals/foods etc when and as i need them.
ImpSwordsman
Wed Jul 20, 2005 2:34 pm
#3
if you get kd when all your macros are about to refresh.....your screwed
go manual........ better control and higher reliability
After5CST
Wed Jul 20, 2005 3:52 pm
#4
I love macros, but I think you're crazy. Still, some quick answers:
1) It has been my experience that more than one looping macro at a time causes trouble.
2) A looping CoB macro can alert you in advance ( via an /alarmAddIn or /tell or /echo ) that you need to stop what you're doing before CoB attempts to fire.
3) Because of #1, if you insist on CoB and BI running on a looping macro, it's best to write a macro that does both for you ( it takes a little timing, but can be done ). When I was trying to loop them both, I ended up with a simpler solution, with a single-pass macro that ran CoB and BI, and BI only ran about 60-70% of the time ( BI timer is 25-30 secs IIRC and CoB's timer is 45 secs ). This seemed very acceptible for generic PvE work, but in any tight combats the macro caused as many problems as it solved.
4) Foods can't directly be macro-ized, but if you put the food item in the toolbar, you could macro-ize pushing the button on a regular schedule.
In all cases, be warned that there are lots of ways for macros to break ( knockdown, blahblahblah ) and don't expect a macro to be a cure-all. For any significant high-end PvE combat ( or probably all PvP combat ) a looping macro can be a disaster since it makes blind actions without awareness of its environment.
1) It has been my experience that more than one looping macro at a time causes trouble.
2) A looping CoB macro can alert you in advance ( via an /alarmAddIn or /tell or /echo ) that you need to stop what you're doing before CoB attempts to fire.
3) Because of #1, if you insist on CoB and BI running on a looping macro, it's best to write a macro that does both for you ( it takes a little timing, but can be done ). When I was trying to loop them both, I ended up with a simpler solution, with a single-pass macro that ran CoB and BI, and BI only ran about 60-70% of the time ( BI timer is 25-30 secs IIRC and CoB's timer is 45 secs ). This seemed very acceptible for generic PvE work, but in any tight combats the macro caused as many problems as it solved.
4) Foods can't directly be macro-ized, but if you put the food item in the toolbar, you could macro-ize pushing the button on a regular schedule.
In all cases, be warned that there are lots of ways for macros to break ( knockdown, blahblahblah ) and don't expect a macro to be a cure-all. For any significant high-end PvE combat ( or probably all PvP combat ) a looping macro can be a disaster since it makes blind actions without awareness of its environment.
Melakum
Wed Jul 20, 2005 4:42 pm
#5
call me old fashioned but macros do not work as efficiently as u paying attention to ur buffs and abilities, macros can mess u up in combat timing isnt always right, and not every fight is the same so a macro can get in the way, different tactics are necessary for different battles, just forget macros ull be more succesful,
Melakum
Wed Jul 20, 2005 4:43 pm
#6
shoot almost forgot an alarm timer macro may help u recognize when to reapply in a fight that would help u as well
WarWidow
Wed Jul 20, 2005 7:04 pm
#7
Good points.
So say I do a BI/COB macro that will alarm me in combat. What would be a good set up for the macro?
Also, how do you feel about BI? Seems to be a great life saver in PvE, but would COB with an alarm and ruby biel with 1200+ stims be better? What's weird is, I seem to run out of mind fast in a duel when I am running a looped BI. Even when juiced on +180 spiced tea and booster blue.
Are healing droids working like they should be?
Also, I know you can't stack food...but when I eat kiwik (which has a +50 mind regen and 2 other abilities) and then drink spiced tea (+180 mind regen) it dont cancel out the food.Are these stacking or is the higher number sticking?
Thanks for the info...long live melee templates!
Melakum
Wed Jul 20, 2005 7:24 pm
#8
i must say if u use CoB properly Infusion is little needed, infact i save my mind pool for dire instances, i use rubly bliel and stim d's for a good 1500+ heal that doesnt effect my mind, that way i dont have to use up my mind until i really get in trouble, i can last very long against high end pve and in pvp with stim ds and ruby bliel when using CoB properly, remember CoB does not work while moving, i have found no problems in using CoB to keep me alive with stim ds
Jessalyn_Bohicat
Thu Jul 21, 2005 12:36 pm
#9
i never have and and even more-so now don't reccomend using macros in combat, aside from COB. and even when COB is on macro, keep it hotkeyed or on your toolbar as well because sometimes the macro skips or you are in motion when it fires.
with teh way warmups and cool down timers are, with the way COMBAT is now, i really don't see how people are still using actuall move macros to fight... lol. id never get anything accomplished that way
with teh way warmups and cool down timers are, with the way COMBAT is now, i really don't see how people are still using actuall move macros to fight... lol. id never get anything accomplished that way
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