Teras Kasi Archive

Thread: Master Brawler + TKM????

Jenky
Fri Jan 30, 2004 4:27 pm
#1

Hi!


Im a TKM!


And i love it... But im short on skill points so i would like to know if Master brawler is needed to be effectiv in PVP or uber..... The extra skill mods, and does new abillities!! Does it make a diffrence in PVP(Duel and GCW??)


Or can i just ignore it and put some points elsewere?



______________________________________
Regarding Star Wars Episode III: "Right or wrong this is my movie, this is my decision, and this is my creative vision, and if people don't like it, they don't have to see it." -George Lucas

"What we do in life, echos in Eternity" - Gladiator
ToloRaident
Sat Jan 31, 2004 6:40 am
#2

Master BrawlerRocks with TKA


Lunge 2 With 20 Meter range Very handy in PVP for slowing people running away


Warcry 2 AOE 20 Second Delay


Intimerdate 2 40% speed debuff


these are beside the bonuses for TKA Skills, Ranged and Melee Defence as well


Also there are some nice Defences which come from Fencer and Pistoleer tree if points allow.


Niza
Sat Jan 31, 2004 7:27 am
#3

It absolutely makes a difference in duels. War cry2 is a 20 second delay (which is basically a duel winner if you can get it off first.)

In open PvP Lunge2 is gonna be your very best friend when you come across someone just outside of normal range (I'm thinking that the range on this will be killed at some point).



Ni'za Whira - Just another Bounty Hunter
Jenky
Sat Jan 31, 2004 7:57 am
#4

Wow!

I had no idea, Master brawler was that good



Then i got 110 Skill points left... What to do with does others????


Artisian? Medic? Scout? Marksman??



______________________________________
Regarding Star Wars Episode III: "Right or wrong this is my movie, this is my decision, and this is my creative vision, and if people don't like it, they don't have to see it." -George Lucas

"What we do in life, echos in Eternity" - Gladiator
Jenky
Sat Jan 31, 2004 8:05 am
#5

Hmmm.... I thought about this Template:



Master TKA

Scout - 1-4 Explortion(for being mobile in hills.. In GCW)

Smuggler - Rouge

Master Rifleman!


Then i got 3 Skill points left


Dosent involve Master Brawler though




or maybe:


Master TKA

Master Brawler

Master carbineer(ranged KD)

Scout - Explor 1(A bit faster on hills)



Hmmm... I think its very confusing....


I don't really like Marksman at all, but im affraid i wont have a chance in open GCW in a big battle, when people with ranged can take me! In duel i can understand, that if the ranged dude keeps himself 30 feet away, he deserves to win! But out in the open, their aint noone to help you, other than another ranged master class?


Or could i go:


Master TKA

Master Brawler

Master Pikeman/Fencer/2H sword


Or maybe:


Master TKA

Master Fencer

Master 2H sword/Pikeman



Hmmmmm.... Maybe it will get booring if i don't craft also???


ARGHHH... Stupid 250 Skill point cap



-Jenky



______________________________________
Regarding Star Wars Episode III: "Right or wrong this is my movie, this is my decision, and this is my creative vision, and if people don't like it, they don't have to see it." -George Lucas

"What we do in life, echos in Eternity" - Gladiator
SilentJay1284
Sat Jan 31, 2004 8:41 am
#6

I prefer more point efficient:

Master TKA
Smuggler 0-1-4-0
Master Pistoleer
Medic 1-0-0-0
Scout 3-0-0-0


You are NOT the best at melee, but you are very powerful up close compared to others. A master brawler TKA is your downfall. Your not the best ranged attacker, but you got the skills to be better than normal, especially from Smuggler. When you put these two classes together, you are extremely powerful. Range for the melee you cannot defeat and melee for the range thats in your face thinking your just a Scout.

(Never wear the medic title, people will now assume Doctor or Combat Medic.



Azu'Ran -Black Company (BC)-USaint of Killers U
Leave this dam game, leave this game and move to WoW when it
hits stores! !


blaketheone
Sat Jan 31, 2004 2:16 pm
#7

I love being Master Commando and Master Teras Kasi

------------------------------------------------------

Jundon Wanderhome


Master Teras Kasi

Master Commando

Novice medic

Ex master/medic/combat medic(holo 1)/bounty hunter (holo 2)/Dancer (holo 3)/Holo 4 silent/pistoler



--------------------------------
Jundon jundon- lvl 90 Sith Lord
Melee Stacker from Pre-Cu and CU
#14 out of 100 on "Wanderhomes Hall-of-Fame"

Svisxo- Ex Pre-Cu Jedi (Banned)
agerg
Sat Jan 31, 2004 4:03 pm
#8

i would think instead of mastering carbineer, go up the DF tree in smuggler, cause pistol is faster/less ham eater, and you get the 64m delay, and last ditch (pwnage) and since you have unarm req, and less skill points than mastering, then you got more skills points for like pikeman, which pwn PvP, despite what anybody says



Xitri
I Heart t3h Buffs



Cidem_Relaeh
Sat Jan 31, 2004 5:51 pm
#9

Someone else indicated it with their template numbers, but you don't need 4 in Scout Exploration for the max terrain negotiation numbers from that line. That'll free up 5 points for you. Just an FYI.



Cidem Relaeh <ODD>
First comes smiles, then lies. Last is gunfire.

Imperial Colonel
Pistols Expert - DGM Curator

mega3113
Sun Feb 01, 2004 8:45 am
#10

Honestly, I dumped scout about 3 weeks ago and I havent missed it. Most PvP is done on flat terrain in cities. If you get a master ranged profession then you can let them run =)



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