Teras Kasi Archive
Thread: Buff TKA!!!!!!!!
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Xion12
Fri Jan 30, 2004 11:52 pm
#1
Figure I would help you guys out. All people do is cry Nerf so I'm crying Buff!
FallenLore
Sat Jan 31, 2004 12:20 am
#2
Heh you must be using too much spice.
But smugs are def getting some loving from the devs.
ooBoBoo
Sat Jan 31, 2004 3:11 am
#3
Sitssosk wrote:
I think I speak for the majority of the SWG community when I say TKA need HAM costs removed from all special attacks, and I back this statement up with nothing what so ever.
ooBoBoo think Sitssosk speak with great wisdom.
/bow
/grovel
/abase
Xion12
Sat Jan 31, 2004 9:52 am
#5
Stupid muon...makes you dazed and confused. I took too much once and woke up to find myself in the middle of Dath laying next to a sleeping Nightsister. O_o
Naele
Sat Jan 31, 2004 11:51 am
#6
Sitssosk wrote:
I think I speak for the majority of the SWG community when I say TKA need HAM costs removed from all special attacks, and I back this statement up with nothing what so ever.
This man speaks the truth.
gelleshak
Sat Jan 31, 2004 12:13 pm
#7
i dont get you guys, tka is a damage dealing melee class like no other class does , if you use muon & no armor i lose 1 (!) mind point for a special, my stats & muon give me 15 mind points every second .. make the count.
With my comp armor on i lose 15 mind points every special, maybe if ur smart you would figure out we dont need that armor as long as you dont get aggrod by 4 rancors.
Then we have the luck there are docters in the game who can buff you up that each 200 damage hit get regenerated to 50 damage each 3 seconds, if ur a master tka they tend to miss alot (the enemy attack) .. make the count
stop crying to nerf or to change tka'rs , we are one of the only classes that is fine the way it is (maybe only wound healing moved to master title) . The problem is that most guys have no clue how to use this proffesion or what creatures they can handle. If you want to handle each creature so easy you are better of with a fps game where you can put /god command in
With my comp armor on i lose 15 mind points every special, maybe if ur smart you would figure out we dont need that armor as long as you dont get aggrod by 4 rancors.
Then we have the luck there are docters in the game who can buff you up that each 200 damage hit get regenerated to 50 damage each 3 seconds, if ur a master tka they tend to miss alot (the enemy attack) .. make the count
stop crying to nerf or to change tka'rs , we are one of the only classes that is fine the way it is (maybe only wound healing moved to master title) . The problem is that most guys have no clue how to use this proffesion or what creatures they can handle. If you want to handle each creature so easy you are better of with a fps game where you can put /god command in
Sitssosk
Sat Jan 31, 2004 1:51 pm
#8
I think I speak for the majority of the SWG community when I say TKA need HAM costs removed from all special attacks, and I back this statement up with nothing what so ever.
Kerian1350
Sun Feb 01, 2004 6:23 am
#9
Sounds like a fun night
Stupid muon...makes you dazed and confused. I took too much once and woke up to find myself in the middle of Dath laying next to a sleeping Nightsister.
Wamphyrri
Mon Feb 02, 2004 11:00 am
#12
FallenLore wrote:
Heh you must be using too much spice.
But smugs are def getting some loving from the devs.
T-t-t--t--too much? W-what is t-t-t-his too ~~~TWITCH~~~much you speak of?
I c-c-can quit ~~~TWITCH~~~ anytime... I w-w-w-want ~~~TWITCH~~~.
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