Teras Kasi Archive

Thread: What should I do with Teras Kasi now that I'm master?

Valden
Sun Feb 15, 2004 8:07 pm
#1

Hey there, I just mastered Teras Kasi today and now would like to figure out what to do along with it. I want to be able to hunt well, pvp well, have a decent cash flow, and be able to support my jedi in the event that I finally unlock my FS.


I am really considering getting master smuggler and some pistoleer skills to accompany that, but am curious about other skills and such. Some things people are saying is do doctor, or master brawler/fencer with it, but I don't really want to be a PURE melee fighter. Is being pure melee still good in pvp? Also, I have thought about doing CH with TKA or Rifleman with TKA.....


Basically want a fun skillset that allows me to continue my strengths in PvE, while being a force in PvP...



Thanks for any input in advance!

PolanderRM
Sun Feb 15, 2004 8:17 pm
#2

Get Doctor Master.


1. Migrate yoru stats so you have alot more mind and keep yourself buffed when pvp or pve.


2. You can solo any mission for harvesting your own meat.


3. You can be buffed all the time making pvp more fun.


4. My friend made 250k profit from selling buffs in about a week.


Not really a downside except no ranged skill but with the right tactics you will own.


I was Master Sword for those devastating mind bleeds but that is gone now with this last patch.


Considering doc for myself.


Good luck




Master Polander - Rifleman - Combat Medic - Scylla Server
May Your Mind Bar Beware
Valden
Sun Feb 15, 2004 8:21 pm
#3

Do you believe that doctor will still have their awesome buffs in the future? Just worried ill grind it and get it and then they will hit the docs with the nerf bat...lol


Also, do you need chem and mineral for doctor?

XanaXian
Sun Feb 15, 2004 9:16 pm
#4

Get master brawler and fencer 4/0/0/0 Im all brawler id say pick up Master Heavy Sword. I can take on a good 4-5 people at once no problem. Soloing any mob in the game is also no problem. Execpt a Dark jedi master or Giant/Ancient Krayt. Reg Krayts are no problem.



Xanaxian
-=[I am The Fedinator]=-
Follower of Commander Frankie-A's orders



Valden
Sun Feb 15, 2004 10:10 pm
#5

sweet man....what are you medic/scout skills if any?

Valden
Sun Feb 15, 2004 10:17 pm
#6

And you really think mastering both tka and swordsman is good? would seem like a waste as id be using only one of the two. Also, what about talks of nerfing defences so they don't stack?

Hobgrob
Sun Feb 15, 2004 10:49 pm
#7

I'm a droid engineer and TKA (since all DE's are kung fu masters)


You can distribute it so that you have:

Master artisan

Master Droid engineer

Master TKA


Or if you want bit weaker in combat use this instead

Master Droid engineer

Master Brawler

Master TKA


Yeah, I know, the whole droid engineer thing is munchy and all, but I'm a hardcore powergamer and I like to have all the best super powers (like my ultimate /burstrun;/healdamage combo). If you go brawler, you get some "OK" powers, like warcry 2, lunge 2, imtimidate 2 and all that, and that might be better for roleplaying and stuff, but if you want to go where the hardcore fighting power is, master artisan all the way.



--------------------------------------------------------------------------------------
Oran Leva, Ahazi, Tatooine, Dystine
ex-Master Droid engineer/Master Artisan
Teras Kasi Master/Master Pistoleer

I was a crafter before I opened my first holo. It showed me the light, and I let go of the crafting tool, never to touch it again...
Valden
Sun Feb 15, 2004 11:24 pm
#8

flabajaba2213
Mon Feb 16, 2004 7:03 am
#9

just wait till patch 7 when they let DE's make combat droids. He will make himself an"UB3R 5UP3R C()MB47 5U17!"out of Steel and batteries. Just wait till he uses the gorax smash in PvP then. >=)







"Don't bother running from a commando, you'll only die tired."

_Bichiru Iwamoto - Imperial Commando_

_Huy Iwamoto - Rebel Smuggler_
Centauros
Mon Feb 16, 2004 8:21 am
#10

Personally I went Master TKA, Master Brawler (Warcry 2 and Lunge 2 own PvP), Master Medic, and Scout 4/0/0/0.



Tyrann - Master Armorsmith, Master Shipwright, and Surveyor of Resources
Centauros - Master Unfinished Template
Sunrunner Galaxy

farnargle
Mon Feb 16, 2004 9:03 am
#11

you could go tkm, 0440 fencer, 0040 pikeman and master brawler. Those boxes give some decent stacks as far as defs go and leave 56 points to play with. It does leave you as pure melee so will have to learn how to fight against guns.


my most well-rounded prefs for templates are tkm/riflemanor tkm/pistol. the pistol gives decent stacks for def also. this is just my opinion and anyone is allowed to disagree...try to be civil though please


Hewk
Mon Feb 16, 2004 9:47 am
#12

I know it's cheesy but I ended up going master tkm / master brawler / master rifleman.


You shoot at em from a heck of a long distance then as they close the gap, punch em the face with knockdown 2. The ranged dmg mitagation from rifleman is also a bonus.





Have you hugged your bothan today?
= Master of Medic, Doctor, Fencer, and being eaten by things with large pointy teeth =


Page 1 of 1
Previous Next