Teras Kasi Archive

Thread: TKA Nerf on the Horizon?

geefin
Tue Feb 17, 2004 4:28 am
#1

Hi,


After the recent patch I'm switching proffs (Commando got hit *hard*) and I've always liked the look of TKA, having been taken down by a few of them in my time


Anyways, before I devote a significant amount of time getting Master, what is the liklihood of a nerf to TKA on the horizon? Having had CH and then Comm nerfed pretty much as I hit master I'd be pretty pissed to make it 3/3 (and don't call me th nerf-bringer ).


So, is there one on the horizon? Anyone heard anything on test centre? This is a geniune question not a troll, as at the rate I'm going, I'm going to try one more proff before giving up combat completely and becoming a damn Chef or something...getting sick of mastering something only for it to be shot down and rendered nigh on useless.


Cheers,

gee fin
nateantares
Tue Feb 17, 2004 4:50 am
#2

dont go tka



--------Hamato Yoshi----------
ROFPAKAR H8 fovl 0000010100111001 fiklejabeckgahidid
FEAR will get you 1COR13:4.8
REIGN TAO FORUM
I reserve the right to have spelling, grammar, and punctuation errors in the post above."
nateantares
Tue Feb 17, 2004 4:51 am
#3

we are already nerfed we cant reach 200m and we dont have one move that instantly incaps



--------Hamato Yoshi----------
ROFPAKAR H8 fovl 0000010100111001 fiklejabeckgahidid
FEAR will get you 1COR13:4.8
REIGN TAO FORUM
I reserve the right to have spelling, grammar, and punctuation errors in the post above."
Caedmon78
Tue Feb 17, 2004 5:37 am
#4

I've been a teras kasi since the game started. I don't PvP at all unless I am dragged into it. I like TKA for PvE. It depends on what you want to do I guess. anyway Nerfs are always on the horizon for most of the professions. That is what happens when the majority of people in this game gripe about every profession that they can't incap or slay in 1 or 2 hits. "they're overpowered nerf them" guess what people, if you become the strongest profession guess who the nerf bat is teeing up next.......



Caedmon Otasio - Zabrak



Teras Kasi Master
Heavy Swordsman 1,1,1,3
Medic 4,3,4,0
powerprophet
Tue Feb 17, 2004 6:28 am
#5

LMAO the nerf bat I love it! such a nice little pun


anyways yeah TKM and PvP doesn't go together(unless your in an enclosed space or have ranged KD) also I don't really know what the gripe is about are we gonna keep nerfing every damn profession until finally they are all to weak and than we blame the devs for making it weak? face it no combat profession is going to be equal do I expect a samauri(swordsman) who has to manipulate a weapon to fight be faster than someone who has to strike in a straight line I mean come on! if it's real life that swordsman is gonna have to swing that sword over his head in which case I can straight line punch his face TKM's dont hit that hard don't cry play the game and dont fight TKM's if you can't win
geefin
Tue Feb 17, 2004 8:55 am
#6

Hmm, wasn't griping about TKA being strong or weak, just after some info if there are any hints of a nerf coming as I don't wish to waste another month grinding a proff only for it to be batted down


I did Commando (devoting a lot of skill points to it), that's a complete waste of time now as Flame is sillysince the patch(if someone has heat resistance you can't touch them, if they don't, they go down in one and complain - but in the real world, nothing/nobodyis without heat resist now). I did CH and that's screwed with the new pet AI as they just chase each other over the horizon leaving you to be pummelled while frantically hitting f f f f f f f f f f.


I've done a little PvP and the only times I've gone down was to a serious TKA (had some other stacked defences and seriously knew what he/she was doing). It also looked quite interesting. Plan is for mainly NPC Force Sensitive hunting/missions and a little PvP, as they're all 100% heat resist now (and acid on the commando tree doesn't work) it appears that it's time to surrender Com.


Can TKA hit the Force Sensitives (Nightsisters/NPC Jedi's) well? My Comm/CH char goes down in seconds now


And on the great nerfing, yes, it does seem a universal trend to bat down every proff (each board has 90% nerf complaints) but it seems some are being hit harder than others. I finally gave up hope when I sawa Master Swordsman tanking three Nightsisters whereas me as a Master Commando (having devoted nearly twice as many skill points) goes down in seconds to one of them. And I won't even dare read the Bounty Hunter board, those guys must be seriously aggro...
BlackEdge
Tue Feb 17, 2004 9:03 am
#7



geefin wrote:
Hi,
After the recent patch I'm switching proffs (Commando got hit *hard*) and I've always liked the look of TKA, having been taken down by a few of them in my time
Anyways, before I devote a significant amount of time getting Master, what is the liklihood of a nerf to TKA on the horizon? Having had CH and then Comm nerfed pretty much as I hit master I'd be pretty pissed to make it 3/3 (and don't call me th nerf-bringer ).

So, is there one on the horizon? Anyone heard anything on test centre? This is a geniune question not a troll, as at the rate I'm going, I'm going to try one more proff before giving up combat completely and becoming a damn Chef or something...getting sick of mastering something only for it to be shot down and rendered nigh on useless.

Cheers,
gee fin





Commandos can still do a CONSIDERABLE amt of dmg, it's just the DOT flame got effected, along with all the other bleed type dmg. It sucks, but I always thought doing 2-3k dot was a bit extreme. I still die from getting 1 shot from flames, just if I ever end up living I hav enough time to heal it off and the wounds aren't as nasty either.

TKA is nice though, and pretty powerful. The fact a TKA could outdmg a commando overall can say something in itself. I remember outdmging group of players in the tusken fort when I was working on TKA, and I wasn't even a master yet. Saw a commando flaming them but I still out dmged him (even though it was kinetic).

The only nerf I can see them doing is probably dropping the dmg some. Once they put a speed cap for each profession, TKA will still be the fastest melee overall, better offensively. Fencer I would guess be the fastest, and maybe better defense. Swordsman would be in the middle, and the pikeman would be the powerhouse dmg dealers.



Pokko - Council Member of Star-Gazers
Professions mastered to unlock: 31 (Merchant) July 16, 2004
Professions mastered after unlock: 32 (Master BH)
BlackEdge
Tue Feb 17, 2004 9:05 am
#8



geefin wrote:

Hmm, wasn't griping about TKA being strong or weak, just after some info if there are any hints of a nerf coming as I don't wish to waste another month grinding a proff only for it to be batted down

I did Commando (devoting a lot of skill points to it), that's a complete waste of time now as Flame is silly since the patch (if someone has heat resistance you can't touch them, if they don't, they go down in one and complain - but in the real world, nothing/nobody is without heat resist now). I did CH and that's screwed with the new pet AI as they just chase each other over the horizon leaving you to be pummelled while frantically hitting f f f f f f f f f f.

I've done a little PvP and the only times I've gone down was to a serious TKA (had some other stacked defences and seriously knew what he/she was doing). It also looked quite interesting. Plan is for mainly NPC Force Sensitive hunting/missions and a little PvP, as they're all 100% heat resist now (and acid on the commando tree doesn't work) it appears that it's time to surrender Com.

Can TKA hit the Force Sensitives (Nightsisters/NPC Jedi's) well? My Comm/CH char goes down in seconds now

And on the great nerfing, yes, it does seem a universal trend to bat down every proff (each board has 90% nerf complaints) but it seems some are being hit harder than others. I finally gave up hope when I saw a Master Swordsman tanking three Nightsisters whereas me as a Master Commando (having devoted nearly twice as many skill points) goes down in seconds to one of them. And I won't even dare read the Bounty Hunter board, those guys must be seriously aggro...





Hmm heat resist actually works now? I wish they did that back when I had 100 heat resist pet. My rancor went down down so frigging fast it wasn't even funny.



Pokko - Council Member of Star-Gazers
Professions mastered to unlock: 31 (Merchant) July 16, 2004
Professions mastered after unlock: 32 (Master BH)
Whatnot
Tue Feb 17, 2004 9:11 am
#9






geefin wrote:

Hi,


After the recent patch I'm switching proffs (Commando got hit *hard*) and I've always liked the look of TKA, having been taken down by a few of them in my time


Anyways, before I devote a significant amount of time getting Master, what is the liklihood of a nerf to TKA on the horizon? Having had CH and then Comm nerfed pretty much as I hit master I'd be pretty pissed to make it 3/3 (and don't call me th nerf-bringer ).


So, is there one on the horizon? Anyone heard anything on test centre? This is a geniune question not a troll, as at the rate I'm going, I'm going to try one more proff before giving up combat completely and becoming a damn Chef or something...getting sick of mastering something only for it to be shot down and rendered nigh on useless.


Cheers,

gee fin






The short answer is that no one knows for sure what is coming in terms of a nerf. I too lived through all the various CH nerfs, and I know what it's like. I suspect that SOE will do something to "balance" TKA, as it seems to be their standard method in dealing witha vocalminority of their player baseexpressing displeasure.


As far as you taking up TK, ithas it's strengths and weaknesses -- as it should. The weaknesses include lack of ranged attack, and only doing kinetic damage. You'll have to offset these with what ever other professions you choose to pursue. For me, I find TK a lot of fun to play, mostly because in the right situation, we can kick some serious butt, and not kill ourselves with HAM costs (if we put away the vibroknucklers).
BlackEdge
Tue Feb 17, 2004 9:14 am
#10



Whatnot wrote:


geefin wrote:
Hi,
After the recent patch I'm switching proffs (Commando got hit *hard*) and I've always liked the look of TKA, having been taken down by a few of them in my time
Anyways, before I devote a significant amount of time getting Master, what is the liklihood of a nerf to TKA on the horizon? Having had CH and then Comm nerfed pretty much as I hit master I'd be pretty pissed to make it 3/3 (and don't call me th nerf-bringer ).

So, is there one on the horizon? Anyone heard anything on test centre? This is a geniune question not a troll, as at the rate I'm going, I'm going to try one more proff before giving up combat completely and becoming a damn Chef or something...getting sick of mastering something only for it to be shot down and rendered nigh on useless.

Cheers,
gee fin



The short answer is that no one knows for sure what is coming in terms of a nerf. I too lived through all the various CH nerfs, and I know what it's like. I suspect that SOE will do something to "balance" TKA, as it seems to be their standard method in dealing with a vocal minority of their player base expressing displeasure.
As far as you taking up TK, it has it's strengths and weaknesses -- as it should. The weaknesses include lack of ranged attack, and only doing kinetic damage. You'll have to offset these with what ever other professions you choose to pursue. For me, I find TK a lot of fun to play, mostly because in the right situation, we can kick some serious butt, and not kill ourselves with HAM costs (if we put away the vibroknucklers).





I think the thing is, there might be a nerf, there might be not. The main weakness that TKA has is the fact all their dmg is kinetic. What makes the TKA a killer is the dizzy+knockdown or dizzy+posture change. They need to fix it so it's a 50-50 chance that you will go to knockdown position when you get up rather then making it a 10-90 chance that you will eventually get up, not counting the fact people go back to knockdown position after hitting stand key again AFTER standing up.



Pokko - Council Member of Star-Gazers
Professions mastered to unlock: 31 (Merchant) July 16, 2004
Professions mastered after unlock: 32 (Master BH)
GnarLee
Tue Feb 17, 2004 9:44 am
#11

Yup, all the jedi's are crying like abunch of **edit** with skinned knees about us now.....It should be soon.....stay away!



FOUR MORE YEARS.........

WAR IS PEACE

IGNORANCE IS STRENGTH

SLAVERY IS FREEDOM
SilentJay1284
Tue Feb 17, 2004 10:07 am
#12

TKA has set the bar for future melee upgrades. If things go well, we will be in the middle. Because we are balanced in damage, speed, defense, offense, and status mods. The other classes will be MORE on one side then on other sides.


Here is my example:

(I am using a 9 point system)


(Status are KD, Dizzy, Blinds, etc.)


TKA

Offense: 3

Defense: 3

Status : 3


Pikeman:

Offense: 6

Defense: 2

Status: 1




Azu'Ran -Black Company (BC)-USaint of Killers U
Leave this dam game, leave this game and move to WoW when it
hits stores! !


EcadMistflier
Tue Feb 17, 2004 10:17 am
#13




Bro I was a Master Commandoatlaunch and remained one for monthsand wasin fact a Master Commando Master TKA combo. Now when the time came to choose between the two to leave for my temporary holo insanity I chose to leave Commando because as much as it grieved me to admit it, Commando is a one trick pony and now the pony only has one leg.


When you look at how badly the commando tree is nerfed, the fact that the devs have been caught admitting they really don't like the commando profession, and now the continued nerfing of the commando tree it should be a no brainer for you.


If you are looking for some skill set that is immune to the nerf bat then " this is not the skill tree you are looking for" (waves hand in front of Geefin). Teras Kasi has definitely seen it's share of "balancing". You will need to balance your melee skills in TK with some ranged attacks and defense but TK is an awesome skill set as far as SWG skill sets go.




Ecad Mistflier
Force Wielder and Old School Disturber of the Peace
:: Ex Master Smuggler :: DEC 15 = BYE BYE SoE :: Ex SWG Jedi ::

"There is more stupidity than hydrogen in the universe, and it has a longer shelf life."
Frank Zappa
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