Teras Kasi Archive

Thread: MTK/Master CM versus MTK/Master Doctor... pros and cons?

Voleo
Wed Jun 15, 2005 10:45 pm
#1

I was wanted the popular opinion of which is a better choice before I respec. Actually I am currently TKM/MSwords/MBrawler/0340 Pikes, but I have recently been thinking of changing. Please discuss you thoughts on which you think is better.



--
"There is no knowledge that is not power."
Voleo Guarcones
Vshbaa
Thu Jun 16, 2005 8:14 am
#2

Combat Medic has a move that slows combat speed. Doctor has a move that speeds it up.


Combat Medic has damage over time. Doctor has heal over time.


Combat Medic heals moderately well. Doctor heals very well.


Its perfect balance. Since CM has two DoT's and Doctor has only one HoT, the extra healing of doctor makes up for the extra damage from the extra DoT. CM is more offensive while Doctor is more defensive.


In a duel it would come down to the non-Medic skills. If you like offense go CM, defense go Doctor.


I hope that helps





___________________________________________________________________________________

Vshbaa
Former CURB Alpha Tester
Test Center: Zeath, Novolo, Pretentious
Eclipse: Novola, Pretentious, and Winnfield
Elder Jedi and Elder Swordsman
"Fine. I nominate YOU for the job. You fit the bill. No compassion, no morals, and a proven ability to follow the line no matter the personal cost." - WildCat84
Jaim_Darkstryder
Thu Jun 16, 2005 8:38 am
#3

Well, unless something changed, CM outheals a Doc.

CM has a mezz (paralyze, 2 DoTs fire and poison, a speed debuff, a mind regen debuff, an action regen debuff, a ranged heal and a powerful area heal. Plus certification for a pretty cool pistol.

Doc has buffs (but spice can be just as good), Doc can heal wounds (but as a TKM that is not a factor and plus it is damn slow), docs have a HoT and two heals, doc has innoculations, doc has DoT stoppers (fire, poison, diease, bleeds), Doc have stabilizers (can be useful)

While it looks like Doc has a little more, in reality I would say that much of their stuff isn't as useful for TKM. And the DoTs add a lot of needed damage for dealing with high end mobs.

Currently I have a TKM/MCM and Commando 4/0/0/0 (for the extra defense and melee accuracy... plus grenades are neat)



# I support people who don’t pirate the ribbon symbol and plaster all over irrelavent "causes" YARR, matey!
SettingSun
Thu Jun 16, 2005 8:39 am
#4

In a group CM is more useful. You got the range heal, the debuffs, the dot's, a mez.


To me a in a tka/cm build the CM is the main profession, while a tka/doc its Tka.


I have been both and I don't feel as useful in a group as a Tka/doc, but I feel more like a TKA master. I guess I also like healing and bluffing teammates than debuffing foes.


Jessalyn_Bohicat
Thu Jun 16, 2005 9:19 am
#5

i respecced to MCM last nite... super fun!! throwing stuff is cool, the healing seems acceptable to me (altho the animation for bacta spray is horrid and drops me ffom 30fps to 1 fps instantly).

as long as i kept cob up i was a ok









Vshbaa
Thu Jun 16, 2005 9:19 am
#6

From what I heard about CM (not being one myself) is that they are rather slow healers while doctors are much faster.

And from that I infered that a Doctor can out heal a CM.



___________________________________________________________________________________

Vshbaa
Former CURB Alpha Tester
Test Center: Zeath, Novolo, Pretentious
Eclipse: Novola, Pretentious, and Winnfield
Elder Jedi and Elder Swordsman
"Fine. I nominate YOU for the job. You fit the bill. No compassion, no morals, and a proven ability to follow the line no matter the personal cost." - WildCat84
SpecOps69
Thu Jun 16, 2005 9:32 am
#7

This is one I am considering myself. With TKM/MD, you still have some points left to run up Swordsman for a damage special like Adv. Crit or the like. Gives you some more moves and makes you feel more like a TK. Also, I think buffs are underated...not saying they are perfect and yes, spice/food/drink can mimic them, but when you use the spice/food/drink on top of the Doc buffs...well, you are a regening fool. "Too Tired" is something you don't see nearly as often. That alone increases your damage output.
Page 1 of 1
Previous Next