Teras Kasi Archive

Thread: Question about TK's

StGabriel
Thu Sep 11, 2003 1:09 pm
#1

Hi,
I'm trying to figure out whether a TK or a Fencer fits my playstyle more.

I wondered:
--



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

StGabriel
Thu Sep 11, 2003 1:11 pm
#2

That is:

-- How do HAM costs work for TKA's? With and without vibroknuckles.
-- How exactly does meditation work?
-- Any opinions on comparing and contrasting specials?

Thanks.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

StGabriel
Thu Sep 11, 2003 1:13 pm
#3

Also how do the attack delays and damage work? Again, without and without vibroknuckles.

It seems that without a weapon these things aren't defined and so that's why I'm curious.

Thanks.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

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