Teras Kasi Archive
Thread: Unarmed Toughness and Combat Equilibrium question
Well I know for sure that unarmed toughness is damage mitigation, meaning that ahit that would deal joe blow 100 damage will only deal you 60 damage (without armor) those numbers are just pulled out of the air btw. Combat equilibrium makes it harder for you to be knocked down I believe
Adoe
--House Duskrose (Sunrunner)
----Master Doctor, TKA
Combat Equilibrium is your ability to stand up from KDs without falling back down. Or it's only while dizzy.. unsure.
Toughness is SUPPOSED to reduce damage, but i don't think it works
Unarmed toughness reduces the MELEE damage you take(so it reduces damage taken from say, a swordsman). The reduction is working, and VERY noticable(something in the area of a 2/3's reduction at master rank).
Combat equilibrium does nothing, because it's broken, and the devs don't even seem to notice it and it hasn't been listed in any of our correspondents reports.
Actually, I think Duke is right on Combat Equilibrium. I had a duel with a Master Brawler/Master Fencer. We both had dizzy/KDon each other yet I was able to stand up withouta problem and continue beating on him.
Unsure if this was pure luck... will have to look into it.
And yes, unarmed toughness makes a huge difference.... for melee damage. Put on a gun when something is hitting you with melee, then unequip to your fists and you'll see what this skill does. ![]()