Teras Kasi Archive

Thread: Shield Generators and TKA's

Ekryth
Tue Sep 16, 2003 8:58 am
#1

I've heard that shield generators act like armor.. Being atka, I thought this would this be a wise investment.. Where can I find shield genrators at?


thanks


Ekryth Skyrunner




+Ekryth Skyrunner+-Tank- Born on date: August 1st 03'
+Ekraneyth Skyrunner+-Sith- Born on date: December 26th 03'
Mister_Heavy
Tue Sep 16, 2003 9:00 am
#2

Some armorsmiths make them.



Warning: They are quite expensive and only really effective against energy damage. They also deteriorate very quickly.




Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
-Blademaster: ret'd-
-Master Commando: ret'd-
-Drazik-
Tue Sep 16, 2003 9:03 am
#3

On Corbantis server you can find them all over the bazaar on coronet. Only problem with shield generators is that every hit they block it takes away 1 condition, but they block EVERY hit. I have only found one with like 1300 condition so far and that was only with 20% energy, and 10% everything else.


I just wish the Devs would make a shield generator run off a battery of some type that you can replace over time (make it similar to how you put bait on your fishing pole). Just make the battery last like for a few days or something like that.

Rafed
Tue Sep 16, 2003 9:25 am
#4

I always carry a shield gen, so far only mark 1, usually just use it when you get jumped by gunfire and foremergency use.


On my second one now, only problem I have with them is they randomly change stats, usually the special protection one stays, but all theprotection typesappear and disappear at random. Even with it just sitting in your inventory.


I use them basically because the have zero incumberance, yes they wear out quick but they don't ruin your secondary hams using them. So just use them where the extra protection can help you survive long enough to take out a tough target.

BASnappl
Tue Sep 16, 2003 10:42 am
#5






-Drazik- wrote:

I just wish the Devs would make a shield generator run off a battery of some type that you can replace over time (make it similar to how you put bait on your fishing pole). Just make the battery last like for a few days or something like that.




That's a good idea. They should do that.
Selwynn
Tue Sep 16, 2003 10:42 am
#6

I carry Mak 3's 50% energy resist 8% everything else - 1100 condition.

They do deteriorate pretty quick, but that's why I make a lot of money, to stock up on things like that.



Laurianna Goodspeed, TKM, Master Chemist
Knights of the Old Republic PA
Scylla server - Coren, Naboo

"I survived Melon Nerf 2003"

64Bit
Tue Sep 16, 2003 10:53 am
#7

I usually carry 1 or 2 mk 3 around all the time. They are expensive and do not last long and cannot be repaired (at least haven't been able to) but they are a life saver if abunch of red marksmen suddenly appear out of nowhere.



===========
Bria - retired
Chilastra - TKM - MD
exMCH,MScout,MMarksman,MBrawler


Ekryth
Tue Sep 16, 2003 2:04 pm
#8

I may look into a shield generator.. but not sure if it will be worth the price..



+Ekryth Skyrunner+-Tank- Born on date: August 1st 03'
+Ekraneyth Skyrunner+-Sith- Born on date: December 26th 03'
Seiryuu
Tue Sep 16, 2003 2:51 pm
#9

If you look hard enough, you can find generators for a few thousand credits or less. Try to find one that has kinetic resistance (and anything else you want) even if it isn't much. Because of the light armor it provides, that means it is at least giving a 50% reduction against any non-penetrating attacks that it blocks.

The stats in the vendor seem to be correct. After you buy it they will change, but I find it resets to what it originally showed after loging out. (Maybe it changes more often. I don't examine it all that often.)

They are repairable by armor repair tools now, although my success rate with tools is abysmal. Have a back-up handy if at all possible.



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