Teras Kasi Archive

Thread: TKM needs to be balanced

Xipe
Sun Jul 03, 2005 2:54 pm
#1

Whiny 14 y.o. GM for 21 years? That's a first.


And does your posteven mention TKM in passing?

Didn't think so.



--
On a long enough timeline, the survival rate for everyone drops to zero.

1) Master Weaponsmith, Master Artisan, Master Merchant
2) Master Teräs Käsi, Master Swordsman
Melakum
Sun Jul 03, 2005 2:59 pm
#2

YEA WHATS UP WITH THAT lol





Melakum
Master Spy
Former Teras Kasi Master

Elder Player (Pre-Order, Pre-Publish Six, Pre CU, Pre NGE, and still here)

Master Spy -JKO-

-JKO-
Vander_Legion
Sun Jul 03, 2005 5:59 pm
#3

Did you just go post this in every forum or something? I just saw this post on the CM forum too...haven't checked others yet.



Vander Legion
Teras Kasi Master
Swordsman 0444
Doctor 4004
Whatever pilot squadron I am today.
Fatymia
Mon Jul 04, 2005 12:16 am
#4



i have been a GM for 21 years, i have developed roleplaying content for TSR and other company's, the game mechanincs of SWG are seriously flawed,and it is obvious that these Dev's dont know Roleplaying. here is the worst parts about this game.


drawbacks

- xp loss for prestige class -JEDI - this concept is all wrong,instead of that is should be very difficult to get jedi.

- player versus player -while a ok concept there are to many template varients where the person fighting you can make it to where u cannot attack back.

- CombatMedic/BH template is a example of this. Paralayze can be stacked to where they can kill you,without you even attacking once.

- since this is a mmorpg lets look at customer service - we all know its almost non exsistent.

- 2 unbalanced factions

- broken and bugged combat system. which affect alot of the above.

- immature players.

- unbalanced classes -ranged now outbalances melee, healing classes are horrible and not as affective. jedi,

combat medic,medic and doctor - mind cost on all are tooo much and should be reduced,if we dont have healers,we are

all getting the shaft.

- SOE advertises PVP by choice- GM lying about ground rules is a classic game breaker.

- SOE advertises Become a jedi, but they dont tell people its THIER version ,not the version everyone else knows.

- SWG good concept,but horrible development GM team,cause instead of adding content or improving the game,they keep

downgrading classes.creating game altering bugs.now i do not want monty hall,but this game should be enjoyable for all proffessions.

- allowing other players to have a unsupervised content on another class/playerbase, very poor concept, and GM know's this doesn't work and eventually leads to a complete game break.

- not listening to player discussions - this alone will cause a greater dissatisfied player base. dont listen to one class listen to the entire player body.

- it takes good character to be a good GM, must understand the "base game rules" before undergoing any RPG,and SOE ignores 70% of them.

-only 1 prestige class,this creates hatred for the prestige class,every "base proffession should have a prestige class:".



Good points

-Visual's - great graphics

-character's - Completely customizable

-Player community structure - alot of great mature players(majority)

-multiple content - large selection of planets (could be more) but not complaining.

-Class selection

-equipment selection



possible fixes -


-more prestige classes - gladiator -brawler

- military expert - marksman

- biotechnologist - medic

- inventor - artisan

- model/superstar - entertainer

- Survivalist - Scout



this would allow for a higher level of enjoyment for all.



but as we know the Dev' dont listen ,but heh its worth a try.
SparkyNine
Mon Jul 04, 2005 8:47 am
#5

Look! I'ts Captain Obvious!


EDIT: Oh, and btw, all those things you listed you can thank Raph Koster for. Koster's "sandbox" idea, like communism, is great on paper but in practice it fails horribly.

Message Edited by SparkyNine on 07-04-2005 08:49 AM



2xTKM/MCM + Rifle/Doc+ Ranger/Doc + chef/DE + padawan/CM + Smuggler/BH

^^^^^^^ All those accounts are cancelled.
good luck with SWG: Beta 3
XrioT
Mon Jul 04, 2005 10:07 am
#6

Hehe, this brings back memories of every post i've made where I mentioned that i'm an application developer and received 50 responses from other people that all of the sudden have become an 'application developer' themselves


So, what about TKM? Maybe he was insinuating that by fixing all of the problems mentioned in the post, TKM would be balaced. <sarcasm> Sounds good to me! </sarcasm>


Aegif
Tue Jul 05, 2005 12:04 am
#7

Well, captian obvious has definately struck agian. Those are all good points but we know this already. Instead of complaining about how bad it is, people should be putting up more ideas on how to make the game better.



You must obtain Speed and Strength, but most of all- Focus.
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