Teras Kasi Archive

Thread: How much does powerboost give you at your level?

HardwiredXMan
Tue Jul 05, 2005 4:44 am
#1

hello TKM's......


I've been wondering a few things about the HAM bars lately and wondered if any TKM's could help me with some info.


First of all, I did not read through this forum yet, I will when I finish this....so don't get mad if this has been discussed, thank you!


Now I was wondering exactly what the actual action and mind bar number is for characters. For instance, we all could open the character sheet and see what strength, stamina, focus and willpower stats were. Now all we see is 100% and have no idea exactly how much that is.


now my first assumption what that action and mind were 1000 each since that's what health starts out as. But then I thought about the Health bar increasing when we level up and thought that action and mind might go up too.


now what I would like to know for you TKM's is exactly how much does power boost give you? right after CU went live, I was still TKM, but had to drop master and a few lines so I could even move due to being overlaoded on skill points (TKM, medic and master rifleman). Anyway, at tka 4000, powerboost gave me 500 to health.


So how much does it give you at master?


Also, does everyone get the same exact amount at various combat levels or does being level 80 give more powerboost than being a lower level?


The reason why I want to know this is because I have a theory that powerboost may have not be changed in the way it works. If that is true, it means you still get half of your mind applied to all your other HAM bars (health, action and mind).


So if powerboost gives 500 to everyone, that may indicate that our mind bars are 1000 and if that's the case, then why would action be any different.


Now maybe this is not the case because powerboost could have easily been changed to only give 500 boost no matter what....but that's why I'm asking you guys to tell me what your level is and what amount PB gives you as I had to drop the meditate line long ago.


I just would like to know how much action and mind I may have instead of just seeing a percentage.....then I can accurately figure out how using spices and foods really effects those bars. I mean, who knows what 20% bonus to a bar that always says 100% actually does....what is the value of that 100% bar. tHis is what I'm after becuase I don't think the devs will ever tell us or change it.


Thanks for any info or replies that my help.
TravonLepen
Tue Jul 05, 2005 5:57 am
#2

Powerboost gives 500 health, no matter what level.



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OglalaPride
Tue Jul 05, 2005 10:47 am
#3

cool so that answered one of my questions two ... thanks



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HardwiredXMan
Wed Jul 06, 2005 3:48 am
#4

Ok, that's good to know then....I didn't have the opportunity to usecause I had to drop TKM.


Acaila
Wed Jul 06, 2005 9:41 am
#5

No one except the developers know the exact value of the action and mind bars. I'm sure everyone would like to know to help understand the true effects of food/drinks/spice, but alas all we can do is guess.



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HardwiredXMan
Wed Jul 06, 2005 11:18 pm
#6

Well, I'd like to believe I've made a pretty good guess I believe that action and mind could possibly be 1000.


My reasons for beieving so is first of all, all characters start with 1000 health bar, so why would the mind and action be different.


Second, the SAC cost on weapons average 100 on creation with the ability to have that value lower or higher. The SAC of the weapon directly determines what percentage of action and mind we use.....so if I have a VK with 100 SAC and I can attack x number of times before my action bar is depleted, while also taking in consideration of the action cost of the special I'm using, It shows more evidence that the action bar is 1000.


I haven't ruled out the possiblilty of the action and mind bars growing like the health bar does during leveling up. It makes sense to increase the overall action/mind cap as you gain more powerful abilities which definitely have a higher base SAC cost. Otherwise, if the action and mind bar stays the same (at the suspected 1000 value), a higher level special may deplete our action bars after only 2 or 3 shots providing there is no long cooldown timer that doesn't allow us to spam higher level specials.


I know as a commando, you can depelete your action bar pretty fast even though commandos fire slower than rifleman or other professions......the base SAC is much higher than any other profesison.


So with this theory, I'm assuming that when we eat spice that gives 20% to action, if the base action value is 1000, then we end up with 1200 action instead of 120 action in the case that the action bar has a value of 100. Also, since everything else in the game has values of 1000, 2000, 3000..etc. It makes perfect sense that the action and mind bars start at the same 1000 value.


Anyway, I think this info is important because it can influence how we craft our weapons, powerups and which foods in what amount we could use at a minimum before any excess is a waste. Basically, I'm looking for efficiency as I hate to waste resources, especially wasting experimentation points when crafting weapons. It would be nice to know if I'm crafting a weapon for a level 80 character who has 3000 action or a lower level character who has 1000 action and such....becuase it makes a world of difference when you subtract 20% from 1000 compared to subracting 20% from 3000.


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