Teras Kasi Archive

Thread: Best Species for TKM?

Capp-Uchino
Mon Mar 07, 2005 8:00 pm
#1

I am going to make a TKM character soon and would like to know what species would be the best to use.



Cappo
Jedi




Kapp
Weaponsmith
Armorsmith
Grama
Mon Mar 07, 2005 8:06 pm
#2

Trandoshian, Ithorian (if ya got JTl)
K1k1nth3m0uff
Mon Mar 07, 2005 10:06 pm
#3

definitly Trando because trando is built with many unarmed mods to start with


and ithorian would be good for any melee proffesion, but not so good at one specific one, trando was built specifically for teras kasi



Rebel Senior Sergeant Yunsung | LIGHT | Valcyn
-Master Melee Stacker
-LIGHT Jedi Councilor
-Alliance Ace Pilot

Rebel Trooper Sovo | DWN | Valcyn
-Buisinessman

Rebel Trooper Uiop Orith | -NRA- | Intrepid
-Aspiring Spy
Atama
Mon Mar 07, 2005 10:13 pm
#4

Human.

Because thanks to a bug humans have insane stats. Hopefully the bug will be fixed.

Trandos would be good if not for two problems... First off, we have armor holes and secondly, we have really crappy action stats. Action is the MOST important thing for a TKA because every TKA move uses equal amounts of Health and Mind, but half as much Action.

Wookiees are pretty cool just because they have good stats overall.

The bottom line though, is that really it doesn't matter. Species is a cosmetic thing in SWG. Any weaknesses you might have are made irrelevant once you buff and wear armor, that tends to equalize everyone.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
Capp-Uchino
Mon Mar 07, 2005 10:17 pm
#5

Say I wanted to find a species that would work well for rifleman and TKS, what would that be?



Cappo
Jedi




Kapp
Weaponsmith
Armorsmith
Capp-Uchino
Mon Mar 07, 2005 10:20 pm
#6

I mean TKM



Cappo
Jedi




Kapp
Weaponsmith
Armorsmith
Silence---
Mon Mar 07, 2005 10:34 pm
#7

Human is best for rifleman and tkm i think cause u can but massive stats in their mind so a mind buff and regular buffs itcancles riflemans ham cost and TKMs



ign: Merumeru
Elite_Techno_Ninja
Tue Mar 08, 2005 2:00 am
#8

Are you going to constantly fight buffed and wearing armor? I can handle my own unbuffed w/o armor, though I am medic. Perhaps it's the fact that I'm a purple Trando



Ragu (Master Noob)
Mankind00
Tue Mar 08, 2005 2:01 am
#9

Human's are generaly good alround. For mind stats Mon Cal are very good.


Personly I'm a Bothan. Not due to stats, I just like them. I'd really recomend just going with what you think suits you, forget stats, you can always get them migrated to something that will serve you well enough, but wheres the fun in having a race that you think just looks boring.


Thats just my opinion though.



___________________________________
Mankind / Karka Nay'fey - REJEK
Ace Alliance Pilot
"It's time to prove to your friends that you're worth a damn.
Sometimes that means dying, sometimes it means killing a whole lot of people. "
Galactic Senator
FarStar Pilot Helper List -- The Friday Night Hunt -- FarStar Space Event (Ep4)!


ShakariPsy
Tue Mar 08, 2005 3:15 am
#10

um it isn't a bug the ability to migrate humans stats without limits that is the downside is that humans get no racial combat bonuses :/ hehe



Jessi'ca Dalani Guild: | LOST | Server: Gorath
Dax Server: Chimaera
-Linux-
Tue Mar 08, 2005 7:52 am
#11

I'd say zabrak.. Equilibrium is good in PvP when you need a large mind heal.



#.Byme.#
Kettlermoor/Guild Wars
Spelling checkers at maximum! Fire!
Anoch
Tue Mar 08, 2005 8:49 am
#12

zabrak for melee


human or sullustan for ranged.


sullustans have the same stat mods as zabraks, just no equilibrium


humans are just good all around
Railean
Tue Mar 08, 2005 10:50 am
#13

Can't this question be answered by the stickied guides at the top of the forum? They are there for a reason.
Page 1 of 2
Previous Next