Teras Kasi Archive
Thread: Knockdown needs a timer in the CU.
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showmercy
Wed Apr 13, 2005 10:09 am
#1
There needs to be a 5 second timer on knockdowns. Can anyone else forsee the problem of setting up a knockdown recovery macro? What is the point of KD'ing if your enemy can immediately recover from it? If not a timer, make knockdown recovery have a high action cost. Anything to make knockdown worthwhile again.
Mankind00
Wed Apr 13, 2005 10:16 am
#2
One problem is that if you have a macro for it is that you are really going to screw up some of your combat 'queue' (I know there isn't technicly a queue now but it's there in a much much shorter method).
It's something to look in to in Highlevel (which I assume will include PvP) testing though.
It's something to look in to in Highlevel (which I assume will include PvP) testing though.
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