Teras Kasi Archive

Thread: Bows, TKA's savior in pvp?

Unknown_brawler
Mon Aug 25, 2003 9:50 am
#1

Like i said on another post, a possible solution to put up with kiters in pvp, what if there was a bow class.


It would branch off of master brawler. you would also need weapon support 4 but by the time you get to master brawler youll get all the combat exp you would need.


This would incorporate some type of range attack for someone that prefers no use of guns.


For novice *insert bow user name here* you would need 40k combat exp.


Novice *name*:


+15 to bow speed and accuracy


+20 arrow crafting experimentation and essemply


Long bow cert. This would be a moderate range bow with decent accuracy but less then great dmg.


Bone shaft Draft schematic. yes you will have to make your own arrows. no modifiers


Stone tip schematic. used to in conjuction with boneshaft to make a regular arrow. no addition modifiers


ok, the 4 branches would be arrow crafting, Silent String, Strong bow, Shooting tactics.


Arrow crafting branch.


Novice Arrow crafter.


+5 to assemply and experiment


schematic: bone shaft. This would need bone off of carcases. This would add a slight accuracy+% but add like +5-20 action ham cost.


Hunter arrow crafting


+10 assemply and experiment.


schematic: Metal tip. This would add slight dmg plus AP of light. addtional +5-15 health and action to cost


Expert arrow crafting


+5 experiment +10 assemply


schematic: Metal shaft. This would greatly increase + % to your chance to hit and only add 5-10 health and action cost.


Trans. Hunter arrow assemply.


+10 assemply and experiment


schematic: Try metal blade.


schematic: Impact spring.


schematic: Reinforced bleeder assembly.


Schematic: combining the reinforced bleeder skeleton, impact springs and try metal blades, this tip is very safe while put away but once in the spring is set off the three blades spring out instantly. High chance to cause bleeding. good + to dmg, but a heavy health, action and mind cost.


Silent string. This begins the start of the young hunter to shoot his bow without making a sound. Thus suprising your target and their defenses down.


Muffled Shooting.


Accuracy + 5.


Silent hunter


ability crouched shot. Kind of like take cover. adds to yoru accuracy and makes it so mob wont know where shot came from


accuracy + 10


crouch+10


Bothan silence


accuracy + 5


crouch+5


The silent killer.


accuracy +15


crouch+10


Hidden fear ability. this is upgrade from teh warning shot series, will scare your target due to the dmg being taken but no knowledge of what the heck is going on.


Strong bow. This starts the young hunter on the strengthening of his arm to use stronger bows and to do more dmg with them.


Reinforced shot.


Dmg + 5.


Strong arm. Kind of liked a charged shot.


Wookie arm


dmg+5


Cert. Compound bow. Upgrade from long bow. supierier dmg, accuracy and less ham costs.


Metal bow.


dmg + 10


Throat shot. a moderate dmg shot that targets both action and health ham.


Expert bow.


dmg+10


Plasmabow cert. Will be a very rare weapon. Will enchance your arrows with a plasma charge greatly adding to dmg, also adding with speed you will have greatly enchanced accuracy. But the ham costs will be heavy.


Shooting tactics. This starts the hunter on his way to using special shots and techniques on how to use his bow for better use.


Quick quiver.


+10 speed.


Arrow use +5. this is what restricts you from using arrows only within your ability.


ability Double shot. This allows you to do the pantent robin hood ability to use two arrows at once, sadly your not robin hood so you will suffer accuracy and dmg penalty, each arrow will be like 75% of normal. also will have a decent ham cost.


Silent quiver.


+5 speed/dmg/accuracy.


arrow use + 10


cert Quiver. This will allow you wear a pantented peice of 'armor' only able to this class. Can store arrows in here, neat graphic and maybe some type of bonus to your bow skills.


Curved path.


+15 speed


ability curved shot. This ability allows you to shoot a arrow at a higher angle extending range by 15m but suffering a accuracy lose. low ham cost


Patriot arrow.(yes i have a robin hood men in tights thing, halarious movie if you havent seen it.)


+10 speed + 5 dmg accuracy.


arrow use + 5


Patriot arrow. This is kind of like the aim ability but no matter the range, as long as itss within your weapons ability and range, you will be granted a +15 to hit and will add 25% dmg and if arrow doesnt have, will give you medium armor piercing.


master *name thinking hunter or similar*


+15 dmg accuracy and speed.


Arrow use + 5.


cert Laser Crossbow. Think of bowcaster but not for wookies. ok you can use it but not just for you!


schematic Radioactive metal shaft


Schematic Plasma tip


schematic Laser. Combining the shaft and plasma tip into a highly explosive arrow tip only usable with the laser crossbow, this will greatly increase dmg but lower accuracy considering how speratic it can be.


This is jus a idea on a profession that will allow people to use classical weapons but have a range ability. just a though, like any ideas on this and possibilites. and remember this wont be a profession for top notch attacking. but more of a secondary ability for the brawlers out there.



Unknown_brawler
Mon Aug 25, 2003 10:03 am
#2

I would love all positive and negative feedback, you never know this might get read, hammered out and put in game. Also this was thought out and typed out in about 20-30min so its not that great and can definitly be refined, especially names hehe. I am also alil tired, didnt sleep last ngith....again uggg
Selwynn
Mon Aug 25, 2003 10:06 am
#3

Well just as a personal opinion, I would not want a "bow" anymore than I would want a gun. If they are going to do something like that, I wish they would keep it consistent betweet the classes -- throwin stars or some kind of ranged martial artists weapon for TK, NOT bow. Throwing knives for the fencer perahps, throwing axes for the 2-handers, and um... no idea what for the pikeman.



Laurianna Goodspeed, TKM, Master Chemist
Knights of the Old Republic PA
Scylla server - Coren, Naboo

"I survived Melon Nerf 2003"

Unknown_brawler
Mon Aug 25, 2003 10:08 am
#4

That does sound cool, maybe the possibility of a bow for master brawler and the others like you said for people with just that weapon specialty. Would be a lot of coding but would add a new perspective to the game. and like i said this is the kind of comments I would like to see, thank you.
Unknown_brawler
Mon Aug 25, 2003 10:09 am
#5

maybe with pikeman some type of small catapult LOL
Ashler
Mon Aug 25, 2003 10:53 am
#6

No on the bows.


Listen, I myself do not expect to excel at ranged combat. I knew what I was getting into when I became a Teras Kasi as I expect MOST melee'rs did.


All I ask from the devs is, if I can MAKE it to the guy shooting AT me, let me EXCEL in my EXTREME limited range. Rfilemen blow the heads off people at 64 meters, is it unheard of a Teras Kasi snapping a neck? Or breaking someones back in one or two moves?


If they can not give us that, how about a move that cripples there run speed for 5 seconds. (Aka they move at walk rate to keep them in our range just for a second more) Our penalty for being melee is having to suffer the damage to get to our enemy, if we get ahold of them, WE should win... period.


You are asking to make a MELEE'r a skilled in ranged combat, that is not fair to them or logical. If you really want to use a ranged weapon you have PLENTY of skill points to do so.


The DEVs in the classic style since early beta is taking the easy way out.


I expect no more from Ralph than the easy code.


Peace,


Liskino the trandoshan


Sunrunner

Dyno_Mite
Mon Aug 25, 2003 11:51 am
#7

bow? this is star wars! the closet to a bow your gonna see is the bowcaster. Now ninja stars would be cool, bows have nothing to do with tka



- Eclipse - Leland de'Laal -Zabrak- AIM - Rebel
- master carbineer / BH 0-4-3-3 -
UmmmWTF
Mon Aug 25, 2003 2:15 pm
#8

Our savior in PVP would be if they made us do what they promised, what is historically correct in SWG media, and what the SWG manual says.


We are supposed to be quick, nimble, hard to knock down, and do incredible damage when we reach the opponet.


Currently we run as fast as the guy with the huge rifle shooting at us. So nimble we can't swing while walking, easier to knock down than a fencer, and do less damage than a novice pistoleer and his 1.3 second Scout Blaster.

Spunjah413
Mon Aug 25, 2003 2:16 pm
#9

hmm..bows sound kinda cool....although they seem kinda too old for this game seeing as there are laser blasters



but i would have to say no....i picked melee class becuase i want to be UP in there face handing there @$$ to them....NOT running around shooting like a fool.

i would like to see some moves to help us win...i mean we shouldnt lose to some fool in marksmen with specialist in one of the weapons and makes us have to kite...i worked over 2 million xp to get master. it should atleast be worth the grind




SpArDoK
^Pf/ä^ 6ä`0 MûZcOPa
^PMûZcO
PÊ^gØ=ØOPa
^PäPa


MysticTrunks
Mon Aug 25, 2003 3:15 pm
#10

Throwing stars, knives, and the like would be great, but bows is a little more to the fantasy way of doing ranged melee.



Va'len Grey
Gorath
"Understanding is a three edged sword.
Your side, their side, and the Truth"
MajorDamage
Mon Aug 25, 2003 3:49 pm
#11

Actually when i first saw this post I thought it was 'bow" as in the kind an actor does(as in "take a bow")


It's pretty much our only viable option in PP now. Bow o our adversaries and jsut let them work us over. Saves everyone the trouble... I don't have ahve to chase him, he does have to kite me. Makes everyone happy.

Da_Tharg
Mon Aug 25, 2003 4:08 pm
#12

Well i thought it sounded neat - but you guys DO have a point - we are melee hear us.... stumble... and fall.. and get shot some more.. <grin>


Ya know tho... i did put the fear of god in this one imp who was controlling a atst... .all she saw was a horny headed dude in a black smock w/ adv chitin armour all over his arms commin at her w/ a vibro spiced out of his mind..... she ran... and yelled attack a lot.... don't know why.....


Heh ... i did get kneeled and knocked down a lot... but i popped right back up and started after again....


i don't even know if i got a hit in... but it was FUN chasing her down.... and eventually i think a BH got me... <shrug>


We don't need ranged... pick up pistol if ya want it =)


J/Tharg!




Tharg Korin - Naritus Server - Deadz PA WWW.DEADZ-SWG.COM -
Proud Rebel Warrant Officer I - Master Doctor Teras Kasai Master

(Now also Chaunt - crafter)
ghrian_
Tue Aug 26, 2003 12:02 am
#13

shurikens with vibro edges or with some kind of explosives ...


... and some snare effect, when they hit the target


sweet :-)

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