Teras Kasi Archive
Thread: Mitigation vs Ranged attacks
Having played my TKA master (PvE only) i have generally found my tanking vs melee opponents to be good. I see a lot of posts on this board about us not tanking any better than ranged opponents, but in my experience this is not true at all, our higher melee defence, and much higher unarmed toughness lets us tank very well. Admittedly i havent tried this vs the really high mobs but vs yellows at TKA master i still tank **edit** well and can easily solo yellow cons (mountain squills etc) by using intimidate2.
The problem i have is that there seems to be NO mitigation vs ranged damage, it looks like our mitigation isnt applied to ranged shots, i get very quickly taken down by ranged damage because its unmitgated by my unarmed defence (or seems to be) this to me seems to be the number one problem with our class atm. Our mitigation of damage (via unarmed toughness) needs to be applied to ranged attacks so we at least have a chance of closing with an opponent (yea i know it sucks when they can run and still fire, and i agree that massive penalties should apply to opponents moving NOT the massive bonuses carbines and pistols currently get to firing whilst moving)
On another note.. is it just me or has unarmed lunge 2 been nerfed to 10metres range. I tried it monday it was 15m range, tried it yesterday 10m range... another stealth nerf?