Teras Kasi Archive
Thread: No NERF just a Cap !
The warcry thing is a bummer though. I like the idea of it being useful for crowd control, but I'm going to miss my KD+warcry a lot. They should really consider making dizzy actually work on creatures if they're going to go through with it.
The hard cap is a very good idea, because lets face it some stacking combos were rediculous. The only question is... what will the cap be set to? ![]()
I don't know if I'm happy about Warcry getting changed though, might make me reconsider mastering brawler. I'll see how useful it is in PvE/P before I form a proper opinion.
I agree that a cap is reasonable and needed if the game mechanics were not planned out from the start.
Iam a Master Brawler, Master TKA, Master Fencer, and 0,0,2,0 in swordsman and my Def. looks like this. (thats it, no ranged just melee)
Melee Def. +161
Ranged Def. +124
Dodge +105
Defense Acuity +96
Cobat Equlibrium +85
Def. vs. Blind +50
Def. vs. Dizzy +45
Def. vs. Intimidate +20
Def. vs. Knockdown +70
Def. vs. Posture down +90
Def. vs. Stun +15
I get my butt handed to me 80% of the time in PVP mostly due to the fact that I wont wear armor : }
I get hit all the time even in melee with my "Melee Defense" above the 125 mark.
Um wrong.
Pikeman are the least accurate just ask them, obviously you never have went pikeman.
My sword is +8,+8,+8 58-235 and is Medium armor piercing wich is much better than my knucks by far.
And again YES I get hit all the time.