Teras Kasi Archive
Thread: The Teras Kasi combat pass will go like this.....
Message Edited by Cakins7005 on 02-24-2004 06:34 PM
nice post cakin...keep all your new posts like this ![]()
although some of the ideas are a lil far fetched, it would essentialy be a dream come true if it did happen
ty
/bow
is this what you think it should be or is this coming from a dev?
Perhaps the 3k is too much of a boost. Something along the lines of a 2k boost is much more reasonable, I think. Also, put a timer on it. You are boosted for 10 mins, but after it wears off, you can't use it to your full extent for 5 mins. Also, no secondary stats. That would make us WAY too powerful. If anything to secondary, maybe a 1/10 buff. (3k to your primaries, 300 to your secondary. Still nothing to sneeze at. =) )
If you put everything into defense, then you should only be able to do maybe 1/4 - 1/5 of your normal damage. If it is offense, then you may take 2x to 3x as much damage.
Don't think that we should get ap3. We are hand to hand fighters, after all. Perhaps a boost to ap2.
All in all, a very good idea. however, if wee give ourselces too many perks, then we will be the most hated class. With these improvements, we would need something added that would limi us in some way.
Perhaps, lets sya that you got a doc buff, so your health is now 3k. Lets say that you can buff your self up to 3.5k or 4k. (I think it is a bit high, but this is just an example). Ok, your action has no buff. you use the defense buff to add to your health and action. Since 4k is your limit, your health only goes up by 1k, but your action (base 1k for easy calculating
), goes up by 3k. =)
The other melee profs should definately be beefed up,a s you have stated.
Also, I forget who stated it, but Tk is almost bug free now, just FoW and CoB left. I think that any changes can wait till some other profs, like pikeman, get their fixes and other profs, like smuggler, get their content added.
very enjoyable reading.