Teras Kasi Archive
Thread: I'am working on TKA but i need help on something
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Atama
Sun Nov 07, 2004 7:47 pm
#2
Oh no worries, I can help you with that. See, you type your message and THEN hit "Submit Post". If you do it the other way you have problems.
I hope that was helpful.
I hope that was helpful.
Atama
Sun Nov 07, 2004 8:14 pm
#4
First off, become Imperial. Then move to Lok and join one of the Imp guilds there.
(Just kidding, I was just trying to recruit for us Lokian Imps on Corbantis.
)
Let's see... I did missions out of Bestine on Tatooine until I hit TKA novice. Try things like scyks, feral banthas, and dewbacks, they should all be decent XP for the trouble it takes to kill them. Use Berserk with your speed-sliced VK when fighting, don't bother with special attacks until you become a real TKA. If you don't like Tatooine, you can use Corellia or Naboo or some other starter planet, but I don't know what kind of creatures will give you good XP on those planets.
Once you get Novice TKA, head to the Mining Outpost on Dantooine and get some buffs (there is almost always someone in the Mining Outpost cantina buffing people). Get in a group and take on quenker missions solo (they should be 5000 credits on the mission terminals). Being in a group lets more quenkers spawn at a time and gives you a little extra experience per kill. You should be getting over 3000 XP per kill on the quenkers. Use Unarmed Hit 2 as your main attack for now.
When you get your first box, get Balance Conditioning (I know most people say Power Techniques but trust me). The first box of Balance Conditioning has 2 big things you want: Melee Mitigation 1 (which reduces damage done to you in melee combat) and Unarmed Knockdown. Once you get that you can start using knockdown on the quenkers to kill them faster.
Then you get Power Techniques, you might as well get all of them because each box gives you more speed and power. At some point you want to ditch that low speed VK and get one with better damage (I recommend at least 180 after a damage slice, preferably over 190). Get Precision Striking skills when you have enough Combat XP for them. Also you can switch to Savage Quenkers when you get a couple boxes of Power Techniques, they're like regular quenkers but have over 4000 XP per kill and are a bit harder.
When you get to 014x, get whatever you want. Meditation and Balance Conditioning are equally good; Balance Conditioning improves your defenses and Meditation will heal bleeds, poisons, diseases, and eventually even wounds depending on how powerful you are in it. Also you can get Powerboost and Force of Will which are both really nice.
(Just kidding, I was just trying to recruit for us Lokian Imps on Corbantis.
Let's see... I did missions out of Bestine on Tatooine until I hit TKA novice. Try things like scyks, feral banthas, and dewbacks, they should all be decent XP for the trouble it takes to kill them. Use Berserk with your speed-sliced VK when fighting, don't bother with special attacks until you become a real TKA. If you don't like Tatooine, you can use Corellia or Naboo or some other starter planet, but I don't know what kind of creatures will give you good XP on those planets.
Once you get Novice TKA, head to the Mining Outpost on Dantooine and get some buffs (there is almost always someone in the Mining Outpost cantina buffing people). Get in a group and take on quenker missions solo (they should be 5000 credits on the mission terminals). Being in a group lets more quenkers spawn at a time and gives you a little extra experience per kill. You should be getting over 3000 XP per kill on the quenkers. Use Unarmed Hit 2 as your main attack for now.
When you get your first box, get Balance Conditioning (I know most people say Power Techniques but trust me). The first box of Balance Conditioning has 2 big things you want: Melee Mitigation 1 (which reduces damage done to you in melee combat) and Unarmed Knockdown. Once you get that you can start using knockdown on the quenkers to kill them faster.
Then you get Power Techniques, you might as well get all of them because each box gives you more speed and power. At some point you want to ditch that low speed VK and get one with better damage (I recommend at least 180 after a damage slice, preferably over 190). Get Precision Striking skills when you have enough Combat XP for them. Also you can switch to Savage Quenkers when you get a couple boxes of Power Techniques, they're like regular quenkers but have over 4000 XP per kill and are a bit harder.
When you get to 014x, get whatever you want. Meditation and Balance Conditioning are equally good; Balance Conditioning improves your defenses and Meditation will heal bleeds, poisons, diseases, and eventually even wounds depending on how powerful you are in it. Also you can get Powerboost and Force of Will which are both really nice.
Weird_Cal
Tue Nov 09, 2004 7:32 pm
#5
Once you become novice, I would recomend fighting some stuff on Yavin4, I only have really crappy armor, (some decent chitin arm armor, mabari on torso and head, and no leg armor,I just wear regular pants) and I do fine, it is really good xp too.
OniKCS
Tue Nov 09, 2004 11:45 pm
#6
yes, it is possible to get a VK under 1.8 speed, when i was on unarmed 3 i bout a 2.0 VK and had it sliced down to 1.5 speed. The VK helped me a lot getting to NTK.
BlackJango
Wed Nov 10, 2004 3:36 pm
#7
First off, I'm on corbantis as well, you will fide me on Dantooine. (if you need help) anywho...
I madeNoviceTKAtwo days ago, and i make a macro for leveling TKA, an easy but time consuming task.
Macro name is UAG (short for UnArmedGrinding) remember, UAG exactly as I have it.
The macro is as follows:
/unarmedspinattack1
/unarmedspinattack1
/macro UAG
This macro spams Spin attack 1, and loops at the end (If the Title is UAG)
What I do is get:
Mind Buffed
Docter Buffs
80%KIN Composite Armor
Vasarian Brandy
Stim Bs
What you do:
Get in a solo group, and get 2 Quenker missions, around 5-17k a pop.
Simply go to the lair, target it, and hit this macro once. If you did it right, it will auto-spam an area attack on the lair, and every animal that comes out is in your range.
Go up power first, and get a 140+ 1.5 speed VK (btw, you can get these for 40k at "Fogs Weapon" near the MO, *free advertise for ye Fog.
)
Each lair yeilds about 20-60k xp.
In 3 buff sessions, I made it to 1/1/4/2
Best part this can be done mostly AFK.
Hope this helps, otherwise, I just waisted 15min. 
cloudshaper
Wed Nov 10, 2004 8:17 pm
#8
i would grind on quenkers or banthas, be buffed and have some armor on yer back, use synthsteak if you want the extra bonus
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