Teras Kasi Archive

Thread: Force Sensitive TKM

Sneekee
Thu Dec 16, 2004 1:01 am
#1

Ello people.


Sorry to disturb u like this but im a FS tka, i have xp to take 0044 on combat prowess and unlocks but.....


I dont want to be jedi, so is xp well spent taking :


Unarmed accuracy +12, these boxes would bring me accuracy upto +217 at master so i assume well spent.


At present my vibros are the 220dmg 2.2 speed jobs, so is it worth me taking any of the +3 speed boxes or am I already capped.


Plus re dmg powerups for pvp, can i use them in above vibro knuckles for PvP or is the dmg capped on them, somebody said it was somewhere on these forums.


Many thanks fellow masters, your support and guidance on these issues would be most gratefully recieved.



Falcon Geordi - Account Expires 10th July 2005 RIP
Ryutek
Thu Dec 16, 2004 1:12 am
#2

Speed caps when you have +100 in speed because the equation is linear, and so you are already "speed capped" at Master.

Accuracy does not cap, but we do not miss often enough for it to be beneficial at the moment.

Damage does not cap through the use of powerups. Most likely someone was thinking of Unarmed Damage Attachments, which do not currently work at the moment anyway. All skill tapes/attachments cap at +25 combined (so a +10 +10 +5 +10 would only allow for a combined total of a +25 bonus).



Ryutek

Former Teräs Käsi Correspondent, Circa 08/2004 to 02/2005

No longer holding out hope, SWG will never be the game we fought so hard for, that we believed so much in. Farewell friends.



[email protected]
Gunrunner6661
Thu Dec 16, 2004 1:18 am
#3

Yeah, I would say FS skills are not worth it for a tka. Our accuracy is ridiculously high. We are speed capped. If you want melee or ranged D, putting sp into fencer is more efficient.
Ryutek
Thu Dec 16, 2004 1:20 am
#4

Also, for future reference, the Template Thread stickied above would have been the best place to ask this



Ryutek

Former Teräs Käsi Correspondent, Circa 08/2004 to 02/2005

No longer holding out hope, SWG will never be the game we fought so hard for, that we believed so much in. Farewell friends.



[email protected]
Sneekee
Thu Dec 16, 2004 4:45 am
#5

Dang soz


I still it there in the hope other peeps can get somat out of it.


Many thanks for your help gents.



Falcon Geordi - Account Expires 10th July 2005 RIP
Flyinion
Thu Dec 16, 2004 12:14 pm
#6






Ryutek wrote:
Speed caps when you have +100 in speed because the equation is linear, and so you are already "speed capped" at Master.






Hmmm, I knew we were speed capped at 100 under normal circumstances but I was told by some members of my guild that the FS skills are able to break that cap. Any ideas on that?



------------------------------------------------------------------------------------------------
Mekar: Jedi Padawan, future Master Enhancer, demoted to the lowest Rebel rank after an incident involving a JSF and an Imp recruiter

Proud member of the "Village of the Damn".......as in "Damn I only get 30K of FS for a million regular?"......."Damn that's a lot of XP".......and of course "Damn this commute sucks!!"
Ryutek
Thu Dec 16, 2004 12:31 pm
#7



Flyinion wrote:


Ryutek wrote:
Speed caps when you have +100 in speed because the equation is linear, and so you are already "speed capped" at Master.



Hmmm, I knew we were speed capped at 100 under normal circumstances but I was told by some members of my guild that the FS skills are able to break that cap. Any ideas on that?



Not possible. The speed cap refers to the server limitation of firing at the rate of once per second. Once reaching +100 in speed you reach that cap. Anything else beyond once per second in impossible.



Ryutek

Former Teräs Käsi Correspondent, Circa 08/2004 to 02/2005

No longer holding out hope, SWG will never be the game we fought so hard for, that we believed so much in. Farewell friends.



[email protected]
Gunrunner6661
Fri Dec 17, 2004 7:08 am
#8

When you are stunned you need +125 (or is it 115?) speed to cap, so I guess thats somewhere fs skills can be somewhat useful.... not worth the sp in my mind though.
Brainplay
Sat Dec 18, 2004 7:46 am
#9






Gunrunner6661 wrote:
When you are stunned you need +125 (or is it 115?) speed to cap, so I guess thats somewhere fs skills can be somewhat useful.... not worth the sp in my mind though.





Stun states slow you down? I was under the impression it only lowered your defenses. Can anyone else confirm this?





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

Atama
Sat Dec 18, 2004 10:37 am
#10

Stun doesn't slow you down, that's misinformation.



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