Teras Kasi Archive
Thread: Force Sensitive TKM
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Sneekee
Thu Dec 16, 2004 1:01 am
#1
Ello people.
Sorry to disturb u like this but im a FS tka, i have xp to take 0044 on combat prowess and unlocks but.....
I dont want to be jedi, so is xp well spent taking :
Unarmed accuracy +12, these boxes would bring me accuracy upto +217 at master so i assume well spent.
At present my vibros are the 220dmg 2.2 speed jobs, so is it worth me taking any of the +3 speed boxes or am I already capped.
Plus re dmg powerups for pvp, can i use them in above vibro knuckles for PvP or is the dmg capped on them, somebody said it was somewhere on these forums.
Many thanks fellow masters, your support and guidance on these issues would be most gratefully recieved.
Ryutek
Thu Dec 16, 2004 1:12 am
#2
Speed caps when you have +100 in speed because the equation is linear, and so you are already "speed capped" at Master.
Accuracy does not cap, but we do not miss often enough for it to be beneficial at the moment.
Damage does not cap through the use of powerups. Most likely someone was thinking of Unarmed Damage Attachments, which do not currently work at the moment anyway. All skill tapes/attachments cap at +25 combined (so a +10 +10 +5 +10 would only allow for a combined total of a +25 bonus).
Accuracy does not cap, but we do not miss often enough for it to be beneficial at the moment.
Damage does not cap through the use of powerups. Most likely someone was thinking of Unarmed Damage Attachments, which do not currently work at the moment anyway. All skill tapes/attachments cap at +25 combined (so a +10 +10 +5 +10 would only allow for a combined total of a +25 bonus).
Gunrunner6661
Thu Dec 16, 2004 1:18 am
#3
Yeah, I would say FS skills are not worth it for a tka. Our accuracy is ridiculously high. We are speed capped. If you want melee or ranged D, putting sp into fencer is more efficient.
Ryutek
Thu Dec 16, 2004 1:20 am
#4
Also, for future reference, the Template Thread stickied above would have been the best place to ask this
Sneekee
Thu Dec 16, 2004 4:45 am
#5
Dang soz 
I still it there in the hope other peeps can get somat out of it.
Many thanks for your help gents.
Flyinion
Thu Dec 16, 2004 12:14 pm
#6
Ryutek wrote:
Speed caps when you have +100 in speed because the equation is linear, and so you are already "speed capped" at Master.
Hmmm, I knew we were speed capped at 100 under normal circumstances but I was told by some members of my guild that the FS skills are able to break that cap. Any ideas on that?
Ryutek
Thu Dec 16, 2004 12:31 pm
#7
Flyinion wrote:
Ryutek wrote:
Speed caps when you have +100 in speed because the equation is linear, and so you are already "speed capped" at Master.Hmmm, I knew we were speed capped at 100 under normal circumstances but I was told by some members of my guild that the FS skills are able to break that cap. Any ideas on that?
Not possible. The speed cap refers to the server limitation of firing at the rate of once per second. Once reaching +100 in speed you reach that cap. Anything else beyond once per second in impossible.
Gunrunner6661
Fri Dec 17, 2004 7:08 am
#8
When you are stunned you need +125 (or is it 115?) speed to cap, so I guess thats somewhere fs skills can be somewhat useful.... not worth the sp in my mind though.
Brainplay
Sat Dec 18, 2004 7:46 am
#9
Gunrunner6661 wrote:
When you are stunned you need +125 (or is it 115?) speed to cap, so I guess thats somewhere fs skills can be somewhat useful.... not worth the sp in my mind though.
Stun states slow you down? I was under the impression it only lowered your defenses. Can anyone else confirm this?
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