Teras Kasi Archive
Thread: Made TKM today, some thoughts
I made master today on Tarquinas and just wanted to share some thoughts/advice. I am a Zabrak TKM/ 3 2 2 4 medic/ 4 0 4 2 scout/ 2 2 2 2 ch/ 0 0 0 2 entertainer. I mostly solo, so thats the need for all the profs. I have 44-185 vk's (sliced 26%) I got from Noterac on Tarquinas. I use 50% kenetic resist chitin made my Heysun.
1. Armor: I know many wookies/trandoshans who can do without, but for me its an essential. It greatly reduced the amount of damage I take from both melee and ranged. Its a hard trade off because I had to boost my secondary attributes to high levels so I can deal with the encumberance, but feel its a necessity to die less often.
2. Things to avoid/piss me off: Drall, selonians, and just about every other NPC that has a ranged weapon and kills you by running away while its shooting you. My fix for this was to get a pet, but it still bothers me that I get killed by a light blue conning drall. Also, and this one is a real peave of mine, Tortur bulls and Giant Huf Duns. Despite the fact that these guys take up half your screen, you are always out of range with them because they are so tall. So despite the fact you can kill lairs of them, you have to run under them taking massive damage just to hit them a few times before they move away and you have to repeat the process.
3. PVP: Personally I don't partake too much in it. I saw a imperial teras kasi master run into the cantina in anchorhead and clean house, but then again that was in close quarters and no one was kiting him. Some people can do tka pvp easily and win, I've yet to find the need personally.
4. VK's vs. True unarmed: Maybe the wookies and trandoshens can swing true unarmed but I get my %$@ handed to me if I am not using my vk's. Yeah, the ham costs do kind of suck, but like armor for me its a necessary evil.
5. Good hunting: I would say Talus (kima's, kahmurra, berserk kahmurra, mutated kahmurra, humbada) Correllia agrilat swamps (swamp humbada, swamp gurrcat, etc) and finally Dantoinne (later levels, huurtons)
As for everything else, I am not sure why it has to be so hard to get good vk's (need good desh copper for the cores and vibro motors) I see awesome ranged weapons coming out monthy and doubt getting a good vk would unhinge the balance of the game, but hey, who knows? =) Its been a fun run to master and I look forward to training young tka's who are willing to go down the road less travelled. As for why I chose tka? We hands down have THE most awesome looking moves in the game =)
Togar Akoha
TKA Master (Tarquinas)
Xeonus wrote:
DITTO DITTO and DITTO! Personally I find it amazing how my arm get physically shorter when I equip my VKs!
I'm just thankful that my arms can stretch 4m out to hit someone to begin with. I personally think my trainer is SFII's Dhalsim in disguise. If I can coax him to teach me "Yoga Fire" and "Yoga Flame", I'll be all set and ready to compete with commandos