Teras Kasi Archive
Thread: TKA/Commando
It works fairly well; the only problem is that you will end up using your commando skills more than the TK. Here are some drawbacks to commando that as a TKA made me stay away:
-Huge delay after specials. After using the flamethrower specials you will have up to a 15 sec delay where you can't do anything. Sure its great if you hit the special, but you will miss a fair amount of the time.
-You have to be within 15 meters to use your powerful specials. This is deadly if you have the 15 sec delay and miss. I got killed by a few TKs that I tried to flameshot. You get in range of KD2, so you hit or they hit.
-A combat delay when your opponent start kiting. If you start TK, then switch to your flamethrower, becuase your opponent runs away: you'll stop running while you take out the flamethrower and be immobile for 5 secs(not sure of the actual time) while you pull out the gun
-To be a master TKM and CM, you will only have two novice boxes to invest in. For me, it was novice scout and explore 1. I was too slow for myself at that point. I hate running up the mountains with only explore 1.
The advantages are easy to see. You will one shot kill in PvP when you can hit your special. You'll do massive damage in group situations if you stay back and fire from 64 meters. For me, I like being a TKM too much, and decided to drop my commando skills. Also remember that when they fix the melee bonus of commando weapons, many of the one shot kills will disappear.
I still have a long way to go to be a master, but I love the combo of Commando, TKA, and some CH blended in. It gives me a variety of methods to hunt, so I can diversify my style to match the group dymanics, or the mob I am fighting.
With a pet, I can make him tank, and wail on the mob from behind, then switch to my flamethrower and thow in a special to finish it off.
I am looking forward to getting better TKA skills, and dropping my VKs (so I can do more specials) ![]()
It works well unless you run into my alt.... TKA/combat medic.
The uatoughness skill absorbs commando weopon dmg, combined with composite armor I only take 200-400 tops from commando specials. All I have to do is throw 1 mind poison at you and run out of range and you are dead. You won't have enough points to cure the poison w/o meditation. Meditation won't save you when i keep you agroed til you are incapped. Cm/tka is an underused nice combo imo. Only problem is you don't have enough points to master both.
For PVP its easy:
Warcry1
Knockdown1
Dizzy1
Flamesingle 2
Flamesingle 1
Deathblow
Dead.